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Autor Tópico: Tiny Coffee Shop - Unity Mobile & PC Restaurant Simulation  (Lida 96 vezes)

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Tiny Coffee Shop - Unity Mobile & PC Restaurant Simulation
« em: 18 de Fevereiro de 2026, 18:40 »

Free Download Tiny Coffee Shop - Unity Mobile & PC Restaurant Simulation
Published 2/2026
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz, 2 Ch
Language: English | Duration: 1h 13m | Size: 842.66 MB
Recreate Mechanics from Pizza Ready - Build a Fun, Addictive Restaurant Game from Scratch! in Unity 6.3

What you'll learn
Learn to design and implement core game mechanics for casual and hypercasual mobile games
Creating a SOLID Architecture for this game, and any other one
Understand how to create a simple yet engaging gameplay
Apply best practices to optimize performance and user experience in mobile games
Object Oriented Programming Principles & How to Apply Them to any game
Requirements
Willingness to learn and experiment with simple game mechanics and systems.
It's highly encouraged to have taken one of my previous beginner courses before this one.
Description
Create Your Own "Pizza Ready" Style Idle Restaurant Game in Unity (FAST!)
Hey Guys, welcome to Tiny Coffee Shop, the ultimate shortcut to creating your own Idle Restaurant / Tycoon / Management game in Unity!
If your dream is to build a game similar to
• Pizza Ready
• My Mini Mart
• Any casual "serve / upgrade / expand" type of game
.then you're in the PERFECT place !
Because let's be honest.
Building these games from scratch can take MONTHS.
And most of the time, you end up rewriting the same systems again and again
movement, customers, workers, upgrades, saving, stations, progression.
So instead of wasting hundreds of hours reinventing the wheel.
Tiny Coffee Shop gives you a ready-to-use foundation that already works.
You can literally plug it in, reskin it, customize it, expand it, and focus on what matters most
Making your game FUN and ready to publish.
What You'll Get Inside This Course
This isn't just a random project.
This is a real restaurant management template, designed to be clean, expandable, and production-ready.
Whether you're targeting Mobile or PC, Tiny Coffee Shop gives you a strong base that you can build on confidently.
AI & Customer Gameplay (The Core of Any Restaurant Game)
You'll get a full customer flow system, including
• AI Navigation using Unity's NavMesh system
• Customers spawning automatically
• Customers moving, waiting, getting served, then leaving
• Smooth and clean restaurant traffic flow
• Collectable cash piles
So your restaurant actually feels alive.
Stations & Item Systems (The Fun Part)
Tiny Coffee Shop includes a flexible station system where you can
• Create multiple stations easily
• Spawn ANY prefab you want (food, cups, pizzas, burgers.)
• Stack items cleanly and visually
• Setup Pickup Stations (Pizza station shown in the demo)
• Setup Serving Stations (and upgrade them!)
And the best part?
This system is designed so you can expand it without breaking everything.
Workers, Tasks & Progression (Idle Games Need This!)
Idle games are NOTHING without progression.
And this course delivers.
You'll learn and get
• A clean Task System for workers (easy to expand!)
• Worker upgrades
• Player upgrades
• A full progression system that unlocks content step-by-step
• Smooth camera transitions when unlocking zones
Save System & Clean Tech Setup
A good game template needs solid tech.
So Tiny Coffee Shop comes with
• A strong Save System (Sijil, the one I teach in my other course!)
• Clean project structure
• Systems designed for scalability
• Video documentation to guide you through setup & customization
No confusion. No guessing. No messy spaghetti code.
Who this course is for
Aspiring game developers interested in building casual and hypercasual mobile games.
Indie developers looking to enhance their understanding of game mechanics and systems.
Hobbyists and enthusiasts curious about how to create engaging gameplay with minimal resources.
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