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Autor Tópico: Advanced Modeling Techniques for AAA Assets in Unreal Engine  (Lida 67 vezes)

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Advanced Modeling Techniques for AAA Assets in Unreal Engine
« em: 17 de Agosto de 2025, 15:48 »


Published 8/2025
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Language: English | Duration: 4h 58m | Size: 5.44 GB

Learn professional techniques used in the game industry to create high quality environment assets.

What you'll learn
Learn AAA Modeling techniques for modular environment pieces
Understand art principles to decide how to add details to your asset
Learn UV Mapping inside Unreal Engine 5
Learn new Nanite Displacement tools to quickly add next gen detail to your models
Requirements
Comfortable with Unreal Engine 5 interface
Basic modeling skills
Access to Photoshop or other Paint Tools
Understanding of Materials at a basic level
Description
Have you ever wonder why some assets look good while others not so much?I also wondered the same many years ago when i joined Ubisoft to work as Level Artist, my technical skills where there but there was always a hidden formula to make things look good. It took my many years on working on AAA projects to understand how to make a high quality asset (Hint: it is not the tool).Artists use a secret language to communicate their ideas and how to make anything look great, it doesn't matter if you are working on Unreal Engine or painting on a piece of paper.This course is about that, to teach in a few hours what took my years to understand. We will create a high quality asset using multiple Unreal Engine 5's tools: modeling, texturing, materials, physics simulation and texture manipulation. By using this tools I will teach you all the art principles that you can apply to create any type of asset.We will also go through new tools available on Unreal Engine 5.6 like UV Editor tools and Nanite Displacement from materials.By the end of this course you will be able to create high quality assets for your game projects or if you are looking to join the AAA industry use it as a portfolio piece to show it to a potential employer.
Who this course is for
Aspiring Environment Artists who want to enter the AAA Game Industry
Homepage:
Código: [Seleccione]
https://www.udemy.com/course/advanced-modeling-techniques-for-aaa-assets-in-unreal-engine/
Screenshots


Download link

rapidgator.net:
Citar
https://rapidgator.net/file/1bcd205e00da85398b030c1f1e9a1fc5/kppru.Advanced.Modeling.Techniques.for.AAA.Assets.in.Unreal.Engine.part1.rar.html
https://rapidgator.net/file/7bb2818fd55a139f3a2e1fbcfbe7ed53/kppru.Advanced.Modeling.Techniques.for.AAA.Assets.in.Unreal.Engine.part2.rar.html
https://rapidgator.net/file/3632a3c0c7e593af72830edf7a8d465d/kppru.Advanced.Modeling.Techniques.for.AAA.Assets.in.Unreal.Engine.part3.rar.html
https://rapidgator.net/file/f5fd6da56d320cb1d412db46b7d864bd/kppru.Advanced.Modeling.Techniques.for.AAA.Assets.in.Unreal.Engine.part4.rar.html
https://rapidgator.net/file/08fdba3944108fd2cafea97ae2e2663e/kppru.Advanced.Modeling.Techniques.for.AAA.Assets.in.Unreal.Engine.part5.rar.html
https://rapidgator.net/file/d0182c9fe6ee7b5fc81e83606738f0a6/kppru.Advanced.Modeling.Techniques.for.AAA.Assets.in.Unreal.Engine.part6.rar.html

nitroflare.com:
Citar
https://nitroflare.com/view/99637CF18D042B3/kppru.Advanced.Modeling.Techniques.for.AAA.Assets.in.Unreal.Engine.part1.rar
https://nitroflare.com/view/342B3F31A4825DB/kppru.Advanced.Modeling.Techniques.for.AAA.Assets.in.Unreal.Engine.part2.rar
https://nitroflare.com/view/1E11C7389728EAF/kppru.Advanced.Modeling.Techniques.for.AAA.Assets.in.Unreal.Engine.part3.rar
https://nitroflare.com/view/FEC71C4543188C7/kppru.Advanced.Modeling.Techniques.for.AAA.Assets.in.Unreal.Engine.part4.rar
https://nitroflare.com/view/D8B1F5794261628/kppru.Advanced.Modeling.Techniques.for.AAA.Assets.in.Unreal.Engine.part5.rar
https://nitroflare.com/view/2C7B897122CBE58/kppru.Advanced.Modeling.Techniques.for.AAA.Assets.in.Unreal.Engine.part6.rar