* Cantinho Satkeys

Refresh History
  • nsama71: uhf
    11 de Maio de 2026, 05:57
  • FELISCUNHA: ghyt74  votos de um santo domingo para todo o auditório  4tj97u<z
    10 de Maio de 2026, 11:02
  • j.s.: bom fim de semana   4tj97u<z
    09 de Maio de 2026, 20:41
  • j.s.: try65hytr a todos  49E09B4F 49E09B4F
    09 de Maio de 2026, 20:41
  • FELISCUNHA: ghyt74  Pessoal  49E09B4F
    08 de Maio de 2026, 11:39
  • JP: try65hytr A Todos  4tj97u<z 2dgh8i k7y8j0 yu7gh8
    08 de Maio de 2026, 05:50
  • JP: try65hytr Pessoal  4tj97u<z 2dgh8i k7y8j0
    07 de Maio de 2026, 05:23
  • j.s.: dgtgtr a todos  49E09B4F 49E09B4F
    05 de Maio de 2026, 16:34
  • FELISCUNHA: ghyt74  pessoal   49E09B4F
    04 de Maio de 2026, 11:28
  • cereal killa: forever   2Slb& 2Slb&
    03 de Maio de 2026, 22:19
  • henrike: 2Slb&
    03 de Maio de 2026, 14:17
  • FELISCUNHA: Votos de um santo domingo para todo o auditório  4Fcp&
    03 de Maio de 2026, 11:23
  • cereal killa: dgtgtr pessoal  wwd46l0' 4tj97u<z
    01 de Maio de 2026, 12:22
  • JP: try65hytr A Todos  4tj97u<z classic 2dgh8i k7y8j0
    01 de Maio de 2026, 05:05
  • FELISCUNHA: ghyt74  pessoal   49E09B4F
    30 de Abril de 2026, 11:12
  • JP: try65hytr Pessoal 4tj97u<z k7y8j0 yu7gh8
    30 de Abril de 2026, 05:52
  • j.s.: dgtgtr a todos  49E09B4F
    28 de Abril de 2026, 16:09
  • FELISCUNHA: ghyt74  pessoal   49E09B4F
    24 de Abril de 2026, 11:01
  • JP: try65hytr A Todos  k7y8j0 classic
    24 de Abril de 2026, 04:11
  • JP: try65hytr Pessoal  4tj97u<z 2dgh8i k7y8j0 yu7gh8
    23 de Abril de 2026, 05:46

Autor Tópico: Maya for Animators: Body Mechanics  (Lida 267 vezes)

0 Membros e 1 Visitante estão a ver este tópico.

Online mitsumi

  • Sub-Administrador
  • ****
  • Mensagens: 132140
  • Karma: +0/-0
Maya for Animators: Body Mechanics
« em: 25 de Novembro de 2024, 10:41 »

Maya for Animators: Body Mechanics
Erik A. Castillo | Duration: 2:20 h | Video: H264 1920x1080 | Audio: AAC 44,1 kHz 2ch | 760 MB | Language: English

In this intermediate-level workshop, following on from Introduction to Maya for Animators, Erik Castillo explores the core principles that bring animated characters to life. Using Maya, Erik focuses on understanding and applying fundamental animation concepts like squash and stretch, anticipation, timing, balance, and follow-through to create realistic and expressive movements.
Designed for those familiar with Maya, this workshop aims to help animators elevate their understanding of how body mechanics affect a character's movement and overall performance. Through practical, hands-on exercises, artists will explore the process of creating believable actions such as lifting objects, standing, walking cycles, and more.
The workshop includes an analysis of famous animation sequences to see how professionals tackle complex body mechanics. By the end, students will clearly grasp how to make characters move naturally and with intent, using the principles discussed to refine and polish their animation sequences.
Whether you're looking to solidify your fundamentals or gain new insight into body mechanics, this workshop offers the essential building blocks to improve your animation skills and deepen your understanding of character movement in CG.
Homepage:
Código: [Seleccione]
https://www.thegnomonworkshop.com/tutorials/maya-for-animators-body-mechanics
Screenshots


Download link

Say "Thank You"

rapidgator.net:
Citar
https://rapidgator.net/file/c462f8d32cd0b834b7b1d29efcf4a97c/nswoh.Maya.for.Animators.Body.Mechanics.rar.html

nitroflare.com:
Citar
https://nitroflare.com/view/708DD4D2F311484/nswoh.Maya.for.Animators.Body.Mechanics.rar

ddownload.com:
Citar
https://ddownload.com/hmddk6nl5g5n/nswoh.Maya.for.Animators.Body.Mechanics.rar