* Cantinho Satkeys

Refresh History
  • cereal killa: dgtgtr passei por ca para vos desejar feliz natal e familias  :smiles_natal:
    Hoje às 15:46
  • bruno mirandela: deso a todos um feliz natal
    Hoje às 14:31
  • FELISCUNHA: ghyt74   :34rbzg9:  e bom natal  :13arvoresnatalmagiagifs:
    Hoje às 10:15
  • tgh12: mikrotik
    Hoje às 07:49
  • tgh12: Spanish for Beginners: Spanish from 0 to Conversational
    Hoje às 04:57
  • JPratas: try65hytr Pessoal  4tj97u<z
    Hoje às 03:03
  • m1957: Para toda a equipa e membros deste fórum, desejo um Natal feliz e que o novo ano de 2026, seja muito próspero a todos os níveis.
    Hoje às 00:47
  • FELISCUNHA: Bom dia pessoal   :34rbzg9:
    22 de Dezembro de 2025, 10:35
  • j.s.: :13arvoresnatalmagiagifs:
    21 de Dezembro de 2025, 19:01
  • j.s.: try65hytr a todos  :smiles_natal: :smiles_natal:
    21 de Dezembro de 2025, 19:01
  • FELISCUNHA: ghyt74  49E09B4F  e bom fim de semana  4tj97u<z
    20 de Dezembro de 2025, 11:20
  • JPratas: try65hytr Pessoal  2dgh8i k7y8j0 classic dgf64y
    19 de Dezembro de 2025, 05:26
  • cereal killa: ghyt74 e boa semana de chuva e frio  RGG45wj erfb57j
    15 de Dezembro de 2025, 11:26
  • FELISCUNHA: Votos de um santo domingo para todo o auditório  4tj97u<z
    14 de Dezembro de 2025, 09:28
  • j.s.: tenham um excelente fim de semana com muitas comprinhas  :13arvoresnatalmagiagifs: sdfgsdg
    13 de Dezembro de 2025, 14:58
  • j.s.: dgtgtr a todos  :smiles_natal:
    13 de Dezembro de 2025, 14:57
  • FELISCUNHA: dgtgtr   49E09B4F  e bom fim de semana   :34rbzg9:
    13 de Dezembro de 2025, 12:29
  • JPratas: try65hytr Pessoal  4tj97u<z 2dgh8i classic bve567o+
    12 de Dezembro de 2025, 05:34
  • FELISCUNHA: Votos de um santo domingo para todo o auditório  4tj97u<z
    07 de Dezembro de 2025, 11:23
  • j.s.: tenham um excelente domingo :smiles_natal:
    06 de Dezembro de 2025, 23:36

Autor Tópico: Procedurally generated scenes with Blender, Python & NumPy  (Lida 128 vezes)

0 Membros e 1 Visitante estão a ver este tópico.

Online mitsumi

  • Sub-Administrador
  • ****
  • Mensagens: 129146
  • Karma: +0/-0
Procedurally generated scenes with Blender, Python & NumPy
« em: 06 de Novembro de 2022, 15:54 »

Procedurally generated scenes with Blender, Python & NumPy
Published 11/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 43 lectures (2h 12m) | Size: 1.34 GB
Creating procedurally generated scenes with blender, python and NumPy

What you'll learn
How to Use NumPy to create coordinates in a 3D space
How to procedurally generate a terrain with random features
How to create a forest by using the beta distribution
How to use a parametric formula to generate town
Import external models
Export the scene to use it in Godot
Requirements
Blender 3.X
Be familiar with Python or basic programing. You can follow the videos if you don't have any experience
Optionally Godot to import the Blender scene.
Description
Hello and welcome.
If you are a designer or developer who is interested in creating scenes automatically with unique features and the ability to use them in an external application, this course is for you.
This course focuses on creating multiple Python scripts that will help us create a scene with a variety of elements in it.
For this, we will use Blender and its scripting section where we will use Python and the NumPy library.
With NumPy, we will use multiple of its function to generate multiple sequences of numbers that will help us to create 3D coordinates.
These coordinates will be used to create a terrain, a forest and a little town.
This course may be attractive to you because it can help you save time when you are designing scenes with the ability to add your custom elements to the script.
In addition, you will have access to the content created during the course.
I hope you find the content useful and that you can apply it to your personal projects.
Have fun and happy learning.
In this course you will learn
How to Use NumPy to create coordinates in a 3D space.
How to procedurally generate a terrain with random features.
How to create a forest by using the beta distribution.
How to use a parametric formula to generate town.
Import external models.
Export the scene to use it in Godot.
You will require
Blender 3.X.
Be familiar with Python or basic programing. You can follow the videos if you don't have any experience.
Optionally Godot to import the Blender scene.
Who this course is for
3D designers or programmers who want to automate tasks to create complex 3D scenes.

Download link

rapidgator.net:
Citar
https://rapidgator.net/file/c019bb35c065f9e7b8f123745461cddc/smlex.Procedurally.generated.scenes.with.Blender.Python..NumPy.part1.rar.html
https://rapidgator.net/file/2e379dc73d1dc79670a696b492e544b1/smlex.Procedurally.generated.scenes.with.Blender.Python..NumPy.part2.rar.html

uploadgig.com:
Citar
https://uploadgig.com/file/download/97f9f928C3e1d799/smlex.Procedurally.generated.scenes.with.Blender.Python..NumPy.part1.rar
https://uploadgig.com/file/download/B7Bc747b223fA5Fc/smlex.Procedurally.generated.scenes.with.Blender.Python..NumPy.part2.rar

nitroflare.com:
Citar
https://nitroflare.com/view/163EA8706ABCD1A/smlex.Procedurally.generated.scenes.with.Blender.Python..NumPy.part1.rar
https://nitroflare.com/view/A9A7ADEC1BA9381/smlex.Procedurally.generated.scenes.with.Blender.Python..NumPy.part2.rar

1dl.net:
Citar
https://1dl.net/gdb6udcuc9tt/smlex.Procedurally.generated.scenes.with.Blender.Python..NumPy.part1.rar.html
https://1dl.net/rpm1pl997cwr/smlex.Procedurally.generated.scenes.with.Blender.Python..NumPy.part2.rar.html