* Cantinho Satkeys

Refresh History
  • FELISCUNHA: ghyt74  pessoal   49E09B4F
    26 de Agosto de 2026, 10:51
  • JP: try65hytr Pessoal 4tj97u<z 2dgh8i k7y8j0 classic
    25 de Agosto de 2026, 04:05
  • FELISCUNHA: ghyt74  pessoal   49E09B4F
    21 de Agosto de 2026, 11:28
  • JP: try65hytr Pessoal 4tj97u<z 2dgh8i k7y8j0 classic
    21 de Agosto de 2026, 05:22
  • JP: try65hytr Pessoal 4tj97u<z 2dgh8i k7y8j0 43e5r6
    17 de Agosto de 2026, 04:09
  • j.s.: dgtgtr a todos  49E09B4F
    15 de Agosto de 2026, 15:07
  • FELISCUNHA: ghyt74   49E09B4F  e bom fim de semana  4tj97u<z
    15 de Agosto de 2026, 11:45
  • Alberto: Revistas
    15 de Agosto de 2026, 05:32
  • JP: try65hytr Pessoal 4tj97u<z 2dgh8i k7y8j0
    14 de Agosto de 2026, 05:05
  • j.s.: try65hytr try65hytr a todos  49E09B4F 49E09B4F
    11 de Agosto de 2026, 20:26
  • JP: try65hytr Pessoal 2dgh8i k7y8j0 r4v8p
    11 de Agosto de 2026, 04:30
  • FELISCUNHA: ghyt74   4tj97u<z  votos de um santo domingo para todo o auditório  101041
    09 de Agosto de 2026, 11:37
  • cereal killa: ghyt74 e bom fim de semana com muita chupadelas  r4v8p p0i8l
    08 de Agosto de 2026, 11:35
  • FELISCUNHA: ghyt74   49E09B4F  e bom fim de semana   4tj97u<z
    07 de Agosto de 2026, 11:56
  • JP: try65hytr Pessoal  2dgh8i k7y8j0 43e5r6
    07 de Agosto de 2026, 05:31
  • j.s.: dgtgtr a todos  49E09B4F 49E09B4F
    05 de Agosto de 2026, 13:50
  • FELISCUNHA: ghyt74  pessoal   49E09B4F
    05 de Agosto de 2026, 11:22
  • JP: dgtgtr Pessoal  4tj97u<z 2dgh8i k7y8j0
    03 de Agosto de 2026, 18:43
  • FELISCUNHA: dgtgtr   49E09B4F  e bom fim de semana  4tj97u<z
    01 de Agosto de 2026, 12:21
  • JP: try65hytr A Todos  4tj97u<z 2dgh8i k7y8j0 yu7gh8
    31 de Julho de 2026, 05:35

Autor Tópico: The Gnomon Workshop - Creating An Original 3D Creature Concept: Viper Dragon  (Lida 326 vezes)

0 Membros e 1 Visitante estão a ver este tópico.

Offline mitsumi

  • Sub-Administrador
  • ****
  • Mensagens: 134902
  • Karma: +0/-0
Video: MPEG4 Video (H264) 1920x1080 30fps 866kbps | Audio: AAC 44100Hz stereo 159kbps
Genre: eLearning | Duration: 424 Minutes | Language: English | File size: 2.5 GB
Creating original creature designs using characteristics from real-world animals adds a dash of realism and familiarity to your concepts. This workshop by Kurtis Dawe, Character Artist and Modeler at Scanline VFX in Vancouver, shows a complete workflow for creating a unique Viper Dragon concept in 3D, from reference gathering through to the final Photoshop composite.

With a project like this, reference is key. Kurtis shares how he searches for and explores references that will help him hone in on the look and feel of the character he's creating, before fleshing the creature out in 3D using ZBrush. From there, Kurtis' workflow covers his retopology work in ZBrush, reveals his UV-ing process in Maya, and walks through the texturing and shading processes in Mari. With the character textured, he then demonstrates his techniques for posing the creature using Transpose Master in ZBrush, before tackling the lighting and rendering with the KeyShot renderer. As the final step of the process, Kurtis shares his compositing techniques using Photoshop, to pull together a final illustration suitable for a client or portfolio.

Throughout the workshop, Kurtis shares industry tips and tricks along the way to help viewers fully understand the nature of creature design and modeling in the entertainment industry, with his goal to always teach how to get the absolute best out of your sculpts. The process shared is the same workflow that he personally uses to make hero characters for feature films, making this workshop a must-watch for creature modelers and concept artists either working in feature film and production or aspiring to.

Screenshots


Download link:
Só visivel para registados e com resposta ao tópico.

Only visible to registered and with a reply to the topic.

Links are Interchangeable - No Password - Single Extraction