MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Skill Level: Beginner | Genre: eLearning | Language: English + srt | Duration: 1h 18m | Size: 329.1 MB
Autodesk 3ds Max is a popular and powerful tool used by game developers, visual effects artists, and graphic designers for 3D modeling, animation, and rendering. In this short introductory course, Aaron Ross covers the basics of the 3ds Max interface and core concepts. Aaron shows you how to get around in the program and start modeling, shading, lighting, animating, and rendering. He goes over the interface, creating and transforming objects, applying physically based materials, projecting UVW map coordinates, and more. Whether you're new to 3D or simply new to 3ds Max, this course provides a firm foundation in a short amount of time.
Topics include:Getting familiar with the interface
Creating and transforming objects
Modeling with the Modifier Stack
Spline-based modeling
Applying physically-based materials
Projecting UVW map coordinates
Illuminating the scene with photometric lights
Creating a camera and framing a shot
Keyframe animation
Rendering an image sequence
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