* Cantinho Satkeys

Refresh History
  • FELISCUNHA: Votos de um santo domingo para todo o auditório  4tj97u<z
    03 de Novembro de 2024, 10:49
  • j.s.: bom fim de semana  43e5r6 49E09B4F
    02 de Novembro de 2024, 08:37
  • j.s.: ghyt74 a todos  4tj97u<z
    02 de Novembro de 2024, 08:36
  • FELISCUNHA: ghyt74   49E09B4F  e bom feriado   4tj97u<z
    01 de Novembro de 2024, 10:39
  • JPratas: try65hytr Pessoal  h7ft6l k7y8j0
    01 de Novembro de 2024, 03:51
  • j.s.: try65hytr a todos  4tj97u<z
    30 de Outubro de 2024, 21:00
  • JPratas: dgtgtr Pessoal  4tj97u<z k7y8j0
    28 de Outubro de 2024, 17:35
  • FELISCUNHA: Votos de um santo domingo para todo o auditório  k8h9m
    27 de Outubro de 2024, 11:21
  • j.s.: bom fim de semana   49E09B4F 49E09B4F
    26 de Outubro de 2024, 17:06
  • j.s.: dgtgtr a todos  4tj97u<z
    26 de Outubro de 2024, 17:06
  • FELISCUNHA: ghyt74   49E09B4F  e bom fim de semana
    26 de Outubro de 2024, 11:49
  • JPratas: try65hytr Pessoal  101yd91 k7y8j0
    25 de Outubro de 2024, 03:53
  • JPratas: dgtgtr A Todos  4tj97u<z 2dgh8i k7y8j0
    23 de Outubro de 2024, 16:31
  • FELISCUNHA: ghyt74  pessoal   49E09B4F
    23 de Outubro de 2024, 10:59
  • j.s.: dgtgtr a todos  4tj97u<z
    22 de Outubro de 2024, 18:16
  • j.s.: dgtgtr a todos  4tj97u<z
    20 de Outubro de 2024, 15:04
  • FELISCUNHA: Votos de um santo domingo para todo o auditório  101041
    20 de Outubro de 2024, 11:37
  • axlpoa: hi
    19 de Outubro de 2024, 22:24
  • FELISCUNHA: ghyt74   49E09B4F  e bom fim de semana  4tj97u<z
    19 de Outubro de 2024, 11:31
  • j.s.: ghyt74 a todos  4tj97u<z
    18 de Outubro de 2024, 09:33

Autor Tópico: Beginner's Guide to Multiplayer Game Development in Unity  (Lida 84 vezes)

0 Membros e 1 Visitante estão a ver este tópico.

Online mitsumi

  • Moderador Global
  • ***
  • Mensagens: 115675
  • Karma: +0/-0
Beginner's Guide to Multiplayer Game Development in Unity
« em: 11 de Abril de 2021, 16:21 »

MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 18 lectures (1h 20m) | Size: 717.8 MB
Learn how to create a multiplayer game using Unity, the C# programming language and Photon 2

What you'll learn:
Learn how to create a multiplayer game using Unity and Photon.
Discover how to make a multiplayer loading screen and lobby.
Create simple scripts for multiplayer games using the C# programming language.
Learn to sync over the network scripts, visuals, animations and more with components and RPC functions.
Make a top down player controller. Code a stylish dash move and a screen wrap!
Bring a simple enemy AI to life! They will chase the nearest player and reduce the team's health.
Add a nickname to your player character via a main menu.
Juice up your multiplayer world with particles and sounds.
Make a flexible spawning system to challenge the players with hordes of enemies.
Create a score system to keep track of player performance.

Requirements
Before starting this course you should understand the basics of Unity. Like saving scenes, navigating the interface, using the three basic manipulation tools (Translate, Rotate and Scale), create prefabs and add and modify components inside the inspector.
You should have a strong understanding of the basics of C#, such as creating variables, modifying those and calling functions.

Description
In this game development course you'll learn how to create multiplayer games using Unity, C# and Photon 2.

Here is a list of the key things you will learn by watching this course :

First of all, you'll have a stronger understanding of what it takes to actually finish a game from A to Z in Unity!

Learn the differences between singleplayer and multiplayer game development.

Discover how to make a multiplayer loading screen and lobby.

Create simple scripts for multiplayer games using the C# programming language.

Learn to sync over the network scripts, visuals, animations and more with components and RPC functions.

Make a top down player controller. Code a stylish dash move and a screen wrap!

Bring a simple enemy AI to life! They will chase the nearest player and reduce the team's health.

Make a flexible spawning system to challenge the players with hordes of enemies.

Add a nickname to your player character via a main menu.

Juice up your multiplayer world with particles and sounds.

Create a score system to keep track of player performance.

Why learn from us?

My brother and I created this course to share our passion for making games and help others bring their unique visions to life!
We've been teaching aspiring game developers how to use Unity, code with the C# programming language, and make game art and animations. Our tutorials have been viewed by thousands and are very popular, every day we get dozens of developers thanking us for helping them out on their own game dev journey!

We've not only made tons of tutorials but we've also created plenty of games using Unity, both 2D, and 3D!
So we know what it's like to create a complete, polished experience from A to Z, and really want to equip you with the right tools and knowledge so you can do the same!

Who this course is for
Students interested in learning how to make multiplayer games.
This course is also for those wanting to deepen their coding knowledge, and program multiplayer experiences using C# and Photon.


Download link:
Só visivel para registados e com resposta ao tópico.

Only visible to registered and with a reply to the topic.

Links are Interchangeable - No Password - Single Extraction