* Cantinho Satkeys

Refresh History
  • okapa:
    24 de Dezembro de 2025, 19:01
  • sacana10: A todos um feliz natal
    24 de Dezembro de 2025, 17:57
  • cereal killa: dgtgtr passei por ca para vos desejar feliz natal e familias  :smiles_natal:
    24 de Dezembro de 2025, 15:46
  • bruno mirandela: deso a todos um feliz natal
    24 de Dezembro de 2025, 14:31
  • FELISCUNHA: ghyt74   :34rbzg9:  e bom natal  :13arvoresnatalmagiagifs:
    24 de Dezembro de 2025, 10:15
  • tgh12: mikrotik
    24 de Dezembro de 2025, 07:49
  • tgh12: Spanish for Beginners: Spanish from 0 to Conversational
    24 de Dezembro de 2025, 04:57
  • JPratas: try65hytr Pessoal  4tj97u<z
    24 de Dezembro de 2025, 03:03
  • m1957: Para toda a equipa e membros deste fórum, desejo um Natal feliz e que o novo ano de 2026, seja muito próspero a todos os níveis.
    24 de Dezembro de 2025, 00:47
  • FELISCUNHA: Bom dia pessoal   :34rbzg9:
    22 de Dezembro de 2025, 10:35
  • j.s.: :13arvoresnatalmagiagifs:
    21 de Dezembro de 2025, 19:01
  • j.s.: try65hytr a todos  :smiles_natal: :smiles_natal:
    21 de Dezembro de 2025, 19:01
  • FELISCUNHA: ghyt74  49E09B4F  e bom fim de semana  4tj97u<z
    20 de Dezembro de 2025, 11:20
  • JPratas: try65hytr Pessoal  2dgh8i k7y8j0 classic dgf64y
    19 de Dezembro de 2025, 05:26
  • cereal killa: ghyt74 e boa semana de chuva e frio  RGG45wj erfb57j
    15 de Dezembro de 2025, 11:26
  • FELISCUNHA: Votos de um santo domingo para todo o auditório  4tj97u<z
    14 de Dezembro de 2025, 09:28
  • j.s.: tenham um excelente fim de semana com muitas comprinhas  :13arvoresnatalmagiagifs: sdfgsdg
    13 de Dezembro de 2025, 14:58
  • j.s.: dgtgtr a todos  :smiles_natal:
    13 de Dezembro de 2025, 14:57
  • FELISCUNHA: dgtgtr   49E09B4F  e bom fim de semana   :34rbzg9:
    13 de Dezembro de 2025, 12:29
  • JPratas: try65hytr Pessoal  4tj97u<z 2dgh8i classic bve567o+
    12 de Dezembro de 2025, 05:34

Autor Tópico: Limber Character Rigging to Secondary Animation in After Effects  (Lida 160 vezes)

0 Membros e 1 Visitante estão a ver este tópico.

Offline mitsumi

  • Sub-Administrador
  • ****
  • Mensagens: 129146
  • Karma: +0/-0
Duration: 1h 30m | Video: .MP4 1280x720, 30 fps(r) | Audio: AAC, 48000 Hz, 2ch | Size: 555 MB
Genre: eLearning | Language: English

Learn how to efficiently rig a character created for a specific action and bring it to life with animation in Adobe After Effects. Plus, learn how to add secondary animation for a more realistic look.

Character animation can be a powerful storytelling tool to help viewers picture themselves in the character's shoes and relate your message to their own life. Yet animating characters can be time-consuming, especially when you add in the time it can take to rig them.

In this class, I'll show you my go-to tool for efficient, custom character rigs: Limber.

Limber is an After Effects add-on that allows you to quickly create flexible, shape-based limbs. It has all the necessary features like the ability to create custom limbs using your own artwork, auto-rotate hands, and seamlessly switch between animating in IK and FK (Not sure what that means? That's okay, it's explained in class!). Plus, it's compact, not overly complicated, and easy to learn.

You'll be able to follow along with a good portion of the class with just the free trial version of Limber, and by doing so you can decide if it's a tool you want to invest in.

This class is for 2D animators who are comfortable in After Effects and, ideally, have a basic familiarity with character rigging and animation.

You should know:

How to import artwork from Adobe Illustrator
After Effects basics like creating compositions, setting keyframes, rendering, etc.
How to adjust the anchor point that a layer rotates around
How to parent layers and properties
How to apply an effect to a layer
How to animate the path of a shape
How to add easing to keyframes and use the graph editor to adjust the spacing of an animation
By the end of this class, you'll be able to:

Efficiently rig limbs from custom artwork using Limber
Bring your character to life with animation
Add secondary animation for a more realistic look


Download link:
Só visivel para registados e com resposta ao tópico.

Only visible to registered and with a reply to the topic.

Links are Interchangeable - No Password - Single Extraction