* Cantinho Satkeys

Refresh History
  • FELISCUNHA: ghyt74  pessoall 49E09B4F
    Hoje às 12:00
  • JPratas: try65hytr A Todos  4tj97u<z  2dgh8i k7y8j0 classic
    Hoje às 05:17
  • joca34: ola amigos alguem tem este cd Ti Maria da Peida -  Mãe negra
    05 de Fevereiro de 2026, 16:09
  • FELISCUNHA: ghyt74  pessoal   49E09B4F
    03 de Fevereiro de 2026, 11:46
  • Robi80g: CIAO A TUTTI
    03 de Fevereiro de 2026, 10:53
  • Robi80g: THE SWAP FILM WALT DISNEY
    03 de Fevereiro de 2026, 10:50
  • Robi80g: SWAP
    03 de Fevereiro de 2026, 10:50
  • j.s.: dgtgtr a todos  49E09B4F
    02 de Fevereiro de 2026, 16:50
  • FELISCUNHA: ghyt74  pessoal   4tj97u<z
    02 de Fevereiro de 2026, 11:41
  • j.s.: try65hytr a todos  49E09B4F
    29 de Janeiro de 2026, 21:01
  • FELISCUNHA: ghyt74  pessoal  4tj97u<z
    26 de Janeiro de 2026, 11:00
  • espioca: avast vpn
    26 de Janeiro de 2026, 06:27
  • j.s.: dgtgtr  todos  49E09B4F
    25 de Janeiro de 2026, 15:36
  • Radio TugaNet: Bom Dia Gente Boa
    25 de Janeiro de 2026, 10:18
  • FELISCUNHA: dgtgtr   49E09B4F  e bom fim de semana  4tj97u<z
    24 de Janeiro de 2026, 12:15
  • Cocanate: J]a esta no Forun
    24 de Janeiro de 2026, 01:54
  • Cocanate: Eu tenho
    24 de Janeiro de 2026, 01:46
  • Cocanate: boas minha gente
    24 de Janeiro de 2026, 01:26
  • joca34: BOM DIA AL TEM ESTE CD Star Music - A Minha prima Palmira
    23 de Janeiro de 2026, 15:23
  • joca34: OLA
    23 de Janeiro de 2026, 15:23

Autor Tópico: Creating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal Engine 5  (Lida 160 vezes)

0 Membros e 1 Visitante estão a ver este tópico.

Offline mitsumi

  • Sub-Administrador
  • ****
  • Mensagens: 129146
  • Karma: +0/-0
Creating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal Engine 5



Giovani Magana | Duration: 4:11 h | Video: H264 1920x1080 | Audio: AAC 48 kHz 2ch | 8,51 GB | Language: English


Discover how to build a game environment in Unreal Engine 5 using assets created in Maya and ZBrush. Senior Environment Artist Giovani Magana shares various techniques from his professional workflow, focusing on efficiently building assets and architecture for game environments using an essential modular approach.
This workshop is intended for intermediate-level artists with some prior knowledge of working with Maya, ZBrush, and Unreal Engine assumed. Giovani begins by sketching initial ideas in Photoshop before building a modular asset kit in Maya. He discusses his approach to creating tiles, trim sheets, tileable textures, and tileable meshes and then demonstrates how to create other assets, such as rocks and props, using ZBrush.
To conclude this workshop, Giovani builds the final house and environment in Unreal Engine 5. He also assembles a corner of the environment to demonstrate his full process for creating organic landscapes, providing tips for finishing up a full environment using Unreal Engine.
The workshop focuses primarily on making the assets needed to build a game environment; Giovani's Substance Designer and Unreal material graphs are shown in the workshop but are not detailed step by step.

Homepage:


Código: [Seleccione]
https://www.thegnomonworkshop.com/tutorials/creating-assets-architecture-for-game-environments

Screenshots






Download link






rapidgator.net:
Citar
https://rapidgator.net/file/cab4e06e5e2adb0351e486f5d43660c5/zadtr.Creating.Assets..Architecture.for.Game.Environments.From.Maya..ZBrush.to.Unreal.Engine.5.part1.rar.html
https://rapidgator.net/file/a0b51e72a1cba8baa1b1259db239270a/zadtr.Creating.Assets..Architecture.for.Game.Environments.From.Maya..ZBrush.to.Unreal.Engine.5.part2.rar.html
https://rapidgator.net/file/104513387f4ad7bff7415bb167638f7e/zadtr.Creating.Assets..Architecture.for.Game.Environments.From.Maya..ZBrush.to.Unreal.Engine.5.part3.rar.html
https://rapidgator.net/file/132c8a8dcc53ff2530be34a98efaca22/zadtr.Creating.Assets..Architecture.for.Game.Environments.From.Maya..ZBrush.to.Unreal.Engine.5.part4.rar.html
https://rapidgator.net/file/ba19e19dda23ca1365f0bcf1baee40e8/zadtr.Creating.Assets..Architecture.for.Game.Environments.From.Maya..ZBrush.to.Unreal.Engine.5.part5.rar.html

nitroflare.com:
Citar
https://nitroflare.com/view/1D928B0C7E86354/zadtr.Creating.Assets..Architecture.for.Game.Environments.From.Maya..ZBrush.to.Unreal.Engine.5.part1.rar
https://nitroflare.com/view/FD5DC1FB5F48FAB/zadtr.Creating.Assets..Architecture.for.Game.Environments.From.Maya..ZBrush.to.Unreal.Engine.5.part2.rar
https://nitroflare.com/view/083A400CDADC616/zadtr.Creating.Assets..Architecture.for.Game.Environments.From.Maya..ZBrush.to.Unreal.Engine.5.part3.rar
https://nitroflare.com/view/086CE7FBFB9FF47/zadtr.Creating.Assets..Architecture.for.Game.Environments.From.Maya..ZBrush.to.Unreal.Engine.5.part4.rar
https://nitroflare.com/view/73434D0C77E14E9/zadtr.Creating.Assets..Architecture.for.Game.Environments.From.Maya..ZBrush.to.Unreal.Engine.5.part5.rar