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Autor Tópico: Arnold for Maya v5.2.2 (x64)  (Lida 315 vezes)

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Arnold for Maya v5.2.2 (x64)
« em: 19 de Novembro de 2022, 02:06 »


WiN x64 | Maya 2020 / 2022 / 2023 | File size: 449-460 MB

Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya's standard interface.

Features
- Seamless integration with Maya shapes, cameras, lights and shaders.
- Image Based Lighting support, including a state of the art physical sky.
- Interactive rendering (IPR) allows parameter changes to be rapidly previewed without interrupting your work.
- Support for volume rendering with Maya Fluids.
- Support for Maya Hair and nHair.
- Particles and nParticles support, including particle instancer.
- Defer the creation of geometry at render time with the Stand-in placeholder nodes.
- Productivity boost: override sets, holdout mattes, shadow catcher, passes, UDIM style textures, and arbitrary primvar data.
- Extensible through plug-ins (Golaem, FumeFX for Maya, Yeti, Shave & Haircut).
- XGen integration.
- Texturable geometric lights.
- Deep EXR.
- Rendering of curves.
Código: [Seleccione]
https://help.autodesk.com/view/ARNOL/ENU/?guid=arnold_for_maya_522_html
Homepage:
Código: [Seleccione]
https://anonymz.com/
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