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Autor Tópico: Unity 3D Games Development  (Lida 96 vezes)

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Unity 3D Games Development
« em: 19 de Agosto de 2021, 08:30 »

Genre: eLearning | MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.75 GB | Duration: 6h 29m
Learn the 3D Games Development - A step by step guide.

What you'll learn
Unity Games Development
Scripting in Unity
Designing Games
Working with Assets, Prefabs, and Particle Systems
Building Inventory Systems
Designing interactive scenes
Changing Backgrounds
Publishing Games
And many more...

Description
The gaming industry is booming. With the rise of gaming, there is a rising demand for game developers in the global job market. The Unity 3D certification gives an assurance of the necessary competency in related roles, thus making these opportunities easier to avail. Unity is a flexible and powerful development platform for creating multiplatform 3D and 2D games. The instructor is qualified and provides all the required details to understanding Unity concepts. No prior development experience is required in this training course. The course contents are carefully picked and provides step by step instructions to learn the Unity 3D Games Development. Learn C# and understand the unity development environment with practical demonstration. Following course contents are delivered in this course:

Unity Interface, Re-arranging different panels such as game window, console window, Project Explorer, Scene window etc.

Creating new layouts, Saving a layout

Understanding 3D Game Objects, Components of Game Objects

Scaling, rotating, zooming and positioning game objects

Learning useful shortcuts, Building a wall using Cubes

Snapping, Unity Scripts

Methods of Mono Behavior class

Materials

Prefabs

Adding Lights to Game Object

Moving a game object

Rotating and scaling game object using script

Moving game objects using keys

Creating a game object at run time

Physics vs Kinematic movements in Unity

PhysX engine

Drag

Collider

Activating / De-activating a game object

Enabling / Disabling game objects

Instantiating Game Objects

Destroying Game Objects

Screenshots


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