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Autor Tópico: Unity Shadergraph for Beginners  (Lida 233 vezes)

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Offline mitsumi

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Unity Shadergraph for Beginners
« em: 13 de Agosto de 2021, 18:47 »

Unity Shadergraph for Beginners
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch | Duration: 51 lectures (4h 44m) | 2.27 GB
Genre: eLearning | Language: English + srt
A Guide to using Unity Shadergraph to create Game Assets What you'll learn:
How to User Unity's Shadergraph to create numerous shaders

What you'll learn:
How to User Unity's Shadergraph to create numerous shaders

Requirements
A Computer with Unity 2019.4 or Unity 2020 Version installed

Description
This Course is broken Down into 8 Sections. We first begin with a brief Introduction to Unity's Universal Render Pipeline (URP) with an overview of Shader Graph. Next, we create a Unity project with the URP Template and use this as a building block to learn more about unity's shader types. After a quick review on the types of shaders and understanding the basics of Shadergraph and exploring the user interface we move on to create our first graph which is a TV Flicker effect. The next few sections focus on creating various shaders which include a cartoon style water shader, Vortex Shader, a Dissolve shader, light flicker effect and more. We Finally wrap up the course with a mini project where we create an electric shader for a game asset. The course is created for a beginner audience new to unity so its slow paced but packed with useful tips on how to use the engine. See you in the Course.

Who this course is for
Hobbyists and Beginners who want to understand Shadergraph from the Ground Up


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