* Cantinho Satkeys

Refresh History
  • FELISCUNHA: Votos de um santo domingo para todo o auditório  4tj97u<z
    Hoje às 11:39
  • j.s.: tenham um bom fim de semana,   49E09B4F 49E09B4F
    07 de Fevereiro de 2026, 14:31
  • j.s.: dgtgtr a todos  49E09B4F
    07 de Fevereiro de 2026, 14:30
  • FELISCUNHA: ghyt74  pessoall 49E09B4F
    06 de Fevereiro de 2026, 12:00
  • JPratas: try65hytr A Todos  4tj97u<z  2dgh8i k7y8j0 classic
    06 de Fevereiro de 2026, 05:17
  • joca34: ola amigos alguem tem este cd Ti Maria da Peida -  Mãe negra
    05 de Fevereiro de 2026, 16:09
  • FELISCUNHA: ghyt74  pessoal   49E09B4F
    03 de Fevereiro de 2026, 11:46
  • Robi80g: CIAO A TUTTI
    03 de Fevereiro de 2026, 10:53
  • Robi80g: THE SWAP FILM WALT DISNEY
    03 de Fevereiro de 2026, 10:50
  • Robi80g: SWAP
    03 de Fevereiro de 2026, 10:50
  • j.s.: dgtgtr a todos  49E09B4F
    02 de Fevereiro de 2026, 16:50
  • FELISCUNHA: ghyt74  pessoal   4tj97u<z
    02 de Fevereiro de 2026, 11:41
  • j.s.: try65hytr a todos  49E09B4F
    29 de Janeiro de 2026, 21:01
  • FELISCUNHA: ghyt74  pessoal  4tj97u<z
    26 de Janeiro de 2026, 11:00
  • espioca: avast vpn
    26 de Janeiro de 2026, 06:27
  • j.s.: dgtgtr  todos  49E09B4F
    25 de Janeiro de 2026, 15:36
  • Radio TugaNet: Bom Dia Gente Boa
    25 de Janeiro de 2026, 10:18
  • FELISCUNHA: dgtgtr   49E09B4F  e bom fim de semana  4tj97u<z
    24 de Janeiro de 2026, 12:15
  • Cocanate: J]a esta no Forun
    24 de Janeiro de 2026, 01:54
  • Cocanate: Eu tenho
    24 de Janeiro de 2026, 01:46

Autor Tópico: The Gnomon Workshop - Lighting & Look Dev Essentials Vol. 1 Lighting Theory  (Lida 189 vezes)

0 Membros e 1 Visitante estão a ver este tópico.

Offline mitsumi

  • Sub-Administrador
  • ****
  • Mensagens: 129146
  • Karma: +0/-0
Video: MPEG4 Video (H264) 1920x1080 29.97fps 227kbps | Audio: AAC 48000Hz stereo 128kbps
Genre: eLearning | Duration: 240 mins | Language: English | File size: 849 MB
There are some absolute essentials you need to know when tackling lighting in CG. This 5-hour workshop by Adrien Vallecilla sheds light on everything you need to be aware of when lighting 3D environments, particularly if you're looking to become a successful lighter or look-dev artist working in digital production.

The workshop kicks off with fundamental lighting theory, discussing the core differences between real-world lighting and CG, as well as how to recreate natural phenomena using 3D tools. In this case, Adrien teaches using Maya with Redshift, however, the theory can be applied to other 3D packages and rendering engines. You'll learn how to set up convincing lighting, how to optimize your lighting and rendering settings, plus Adrien also details the key differences between rendering with CPU and GPU engines to help you transfer your knowledge to your tools of choice. The lecture concludes with a look at compositing all of the lighting passes rendered from Redshift inside Nuke.

The Maya Environment Scene file, HDR image, and Cryptomatte file are provided with this workshop. Links to the models featured by Adrien can be found below. You can also use your own 3D models to create a still-life scene while following along with the theory and practice taught.

Screenshots


Download link:
Só visivel para registados e com resposta ao tópico.

Only visible to registered and with a reply to the topic.

Links are Interchangeable - No Password - Single Extraction