Sitni Sati FumeFX 5.0.7 for Cinema 4D | 104.0 mb
The Sitni Sati development team is pleased to announce the availability of FumeFX 5.0.7 for Cinema 4D. With this update FumeFX adds support for the latest Arnold renderer 6.0.4.0 as well as bug fixes and improvements.
Sitni Sati FumeFX 5.0.7 - release notesSimulation- Fixed Particle Source that didn't work with the color channel controller.
- Fixed particle system picking that could crash Particle Source with tyFlow float as vector controller.
- Fixed FumeFX-TP birth operators that caused crash with TP 6.7+ and 3ds max 2019.
- Added support for 3rd party .vdb files for Initial State simulation.
Rendering- Fixed FumeFX-Redshift shader and cache sharpening.
- Added FumeFX Tex3D colors extraction without shading applied.
- Added support for Arnold render 6.0.4.0.
I/O Subsystem- Fixed .vdb crashes if velocities were present in input caches.
- Fixed issue where 3rd party .vdb cache velocities were not properly loaded.
- Fixed Initial state didn't work if Color was present inside the .fdc cache.
- Fixed error when using .fxd as initial state could throw the file version mismatch message.
UI- Added Initial State filename display in the FumeFX menu.
Misc- Fixed installer for 3ds max 2021 that didn't properly install FumeFX Arnold shader.
FumeFX, a groundbreaking solution for incredibly realistic and breathtaking effectswith fire, smoke and explosions. This unique plug-in is a powerful gaseous fluid dynamics simulator created by Sitni Sati for seamless integration with Autodesk Media & Entertainment's 3ds max modeling and animation software. Designed for use by visual effects artists, game developers, and visualization professionals who demand the utmost in realism, FumeFX is unrivalled in its ability to capture the nuance and complexity of fluid gas behavior.
The latest incarnation of FumeFX offers the artist with unique set of tools that will free the creative mind and minimize tedious tasks even further than before. As a result of the FumeFX core rewrite, a wide range of irregular objects can be used for simulation without the fear of solver instabilities. The newly implemented conservative advection, GPU accelerated 3ds Max viewport, faster simulations, .fxd multithreaded lossy compression are just some of the new features found inside FumeFX 5.0.
FumeFX 5.0 for Cinema 4D WorkflowFumeFX is tightly integrated with Cinema 4D and allows user to change parameters during the simulation with viewport feedback. The GPU accelerated viewport produces render-comparable images to give instant feedback on appearance and behavior of the simulation. Among many advantages, it supports creation of the preview images during the simulation.Sitni Sati was founded back in 1999 and quickly became recognizedin the field of VFX software development. Innovative ideas and extensive research of the natural phenomena resulted in FumeFX, praised as one of the fastest and most flexible CG fluid dynamics simulation systems available on any platform. Our dedication to constantly improve the software and usage of the latest technology available helped to narrow the barrier between reality and CG imagery. Sitni Sati software was used in films like Thor, Suckerpunch, Skyline, 2012, Percy Jackson and the Olympians, X-Men: Wolverine, Iron Man, Armageddon, Matrix Reloaded and more.
Product:Sitni Sati FumeFX
Version:5.0.7
Supported Architectures:x64
Website Home Page :http://www.afterworks.com]www.afterworks.com
Languages Supported:english
System Requirements:PC *
Software Prerequisites:Cinema 4D R18-R24
Size:104.0 mb
Download link:
Só visivel para registados e com resposta ao tópico.Only visible to registered and with a reply to the topic.Links are Interchangeable - No Password - Single Extraction