* Cantinho Satkeys

Refresh History
  • FELISCUNHA: Votosde um santo domingo para todo o auditório  4tj97u<z
    24 de Novembro de 2024, 11:06
  • j.s.: bom fim de semana  49E09B4F
    23 de Novembro de 2024, 21:01
  • j.s.: try65hytr a todos
    23 de Novembro de 2024, 21:01
  • FELISCUNHA: dgtgtr   49E09B4F  e bom fim de semana
    23 de Novembro de 2024, 12:27
  • JPratas: try65hytr A Todos  101yd91 k7y8j0
    22 de Novembro de 2024, 02:46
  • j.s.: try65hytr a todos  4tj97u<z 4tj97u<z
    21 de Novembro de 2024, 18:43
  • FELISCUNHA: dgtgtr  pessoal   49E09B4F
    20 de Novembro de 2024, 12:26
  • JPratas: try65hytr Pessoal  4tj97u<z classic k7y8j0
    19 de Novembro de 2024, 02:06
  • FELISCUNHA: ghyt74   49E09B4F  e bom fim de semana  4tj97u<z
    16 de Novembro de 2024, 11:11
  • j.s.: bom fim de semana  49E09B4F
    15 de Novembro de 2024, 17:29
  • j.s.: try65hytr a todos  4tj97u<z
    15 de Novembro de 2024, 17:29
  • FELISCUNHA: ghyt74  pessoal   49E09B4F
    15 de Novembro de 2024, 10:07
  • JPratas: try65hytr A Todos  4tj97u<z classic k7y8j0
    15 de Novembro de 2024, 03:53
  • FELISCUNHA: dgtgtr   49E09B4F
    12 de Novembro de 2024, 12:25
  • JPratas: try65hytr Pessoal  classic k7y8j0 yu7gh8
    12 de Novembro de 2024, 01:59
  • j.s.: try65hytr a todos  4tj97u<z
    11 de Novembro de 2024, 19:31
  • cereal killa: try65hytr pessoal  2dgh8i
    11 de Novembro de 2024, 18:16
  • FELISCUNHA: ghyt74   49E09B4F  e bom fim de semana  4tj97u<z
    09 de Novembro de 2024, 11:43
  • JPratas: try65hytr Pessoal  classic k7y8j0
    08 de Novembro de 2024, 01:42
  • j.s.: try65hytr a todos  49E09B4F
    07 de Novembro de 2024, 18:10

Autor Tópico: The Principles Of Successful 3D Printing With Blender  (Lida 94 vezes)

0 Membros e 1 Visitante estão a ver este tópico.

Online mitsumi

  • Moderador Global
  • ***
  • Mensagens: 117535
  • Karma: +0/-0
The Principles Of Successful 3D Printing With Blender
« em: 03 de Março de 2021, 15:29 »

The Principles Of Successful 3D Printing With Blender
.MKV, AVC, 1280x720, 30 fps | English, AAC, 2 Ch | 1h 9m | 763 MB
Instructor: Joe Baily

There are all kinds of reasons as to why you would get into CG, either as a hobby or as a professional. You could design still artwork, create animations, design video game assets, edit videos with VFX and more. But one area has grown significantly in recent years and that is the art of 3D printing, something that can now be done in your own home if you can get your hands on a 3D printer.

As such, more and more people are interested in learning how to create 3D objects so that they can be printed into real world creations.

In this course we focus on understanding the core principles of creating 3D printable objects, as there are certain things that you can get away with when modelling for scenes and animations, but you wont be able to get away with a bad model for printing.

We cover each of the principles, how to recognise them, and how to deal with them all in this class.

By the end of the class you will be able to create any 3D model you want for printing and be confidant that the final result will be exactly what you expect.

The following principles will be covered in this class:

Dimensions
Manifold Geometry
Intersections
Normals
Remeshing For Lower Topology Counts
Hollowing
Exporting Using The Correct Format
Material Thickness
And More
This is the best place to get started if you have ambitions to create 3D printable objects using Blender.

So lets get started!


Download link:
Só visivel para registados e com resposta ao tópico.

Only visible to registered and with a reply to the topic.

Links are Interchangeable - No Password - Single Extraction