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Autor Tópico: Game Development for beginners with Python  (Lida 219 vezes)

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Offline mitsumi

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Game Development for beginners with Python
« em: 18 de Setembro de 2020, 06:35 »

Game Development for beginners with Python
Video: .mp4 (1280x720, 30 fps(r)) | Audio: aac, 44100 Hz, 2ch | Size: 858 MB
Genre: eLearning Video | Duration: 25 lectures (2 hour, 57 mins) | Language: English

 Create a clone of the popular Flappy Bird game using Python from scratch

What you'll learn

    Learn game development using Python
    Create a flappy bird clone from scratch
    Learn to create game surfaces
    Learn to mount surfaces
    Learn how to place images on surfaces
    Learn collision detection
    Learn to add scoring to game
    Learn basic animation of images
    Learn how to move objects in game
    Learn how to implement game event and event loops
    Learn to create functions
    Learn to use conditional statements
    Learn to iterate over a list with for loops
    Learn to create while loop
    Learn to create variables
    Learn how to import modules and packages
    Learn to add sound effects to game
    Learn how to spawn objects
    Learn how to use the random module to choose random numbers
    Learn how to rotate objects
    Learn how to trigger USEREVENTS

Requirements

    Basic knowledge of Python

Description

Python is a very versatile modern programming language and in this course you will learn basic game development using a python library called pygame.  We will be creating a clone version of the very popular game called flappy bird that made a lot of money for  it's developer few years ago.

Creating a flappy bird clone from  scratch will teach you some very useful  practical skills in game development that you can use to create your own games in future.

Course Objectives:

    Gain practical experience in Python game development

    Develop a clone of Flappy Bird using Python game programming

    Create game surfaces and main display screen

    Create basic animation

    Check for events and how to trigger a response

    Add scoring to game

    Import images  onto their own surfaces and embed them in rectangles

    Position objects on game screen

    Spawn objects that are triggered by a timer

    Add sound effects to game

    Position objects on screen using coordinates

Who this course is for:

    Beginners to game development

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