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Autor Tópico: 3ds Max and V-Ray Arch Viz Detailing Techniques  (Lida 468 vezes)

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3ds Max and V-Ray Arch Viz Detailing Techniques
« em: 28 de Setembro de 2019, 19:03 »

3ds Max and V-Ray: Arch Viz Detailing Techniques
.MP4 | Video: 1280x720, 30 fps(r) | Audio: AAC, 48000 Hz, 2ch | 2.78 GB
Duration: 3h 3m | Genre: eLearning | Language: English

 Generate impressive and realistic architectural 3D renderings by learning strategies you can leverage for camera placement, modeling, finishing, and more. Find out how to take your 3D rendered scenes to the next level so that your images are engaging, interesting, and flattering. In this course, instructor Verena Tatiana starts by discussing the different approaches to detailing and how to overcome challenges when working with stills versus working with animations. Then, she explains the importance of composition and demonstrates several techniques. She covers pre-render modeling, object detailing, working with cloth and materials, lighting techniques, and post-render compositing.

Topics include:
Detailing during pre-render and during post-render
Setting up scenes and composition
Beveling and topology
Adding life to a scene
Using the 3ds Max cloth-simulation engine
Adding depth with displacement
Setting up colors and palettes
Using complex shaders
Correcting color temperature
Lighting and shadows
Rendering passes
Adding effects, grain, and noise
Adding chromatic aberration
     

               

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