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Autor Tópico: Autodesk Flame 2020.1  (Lida 144 vezes)

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Autodesk Flame 2020.1
« em: 31 de Julho de 2019, 15:53 »
Autodesk Flame 2020.1





Autodesk Flame 2020.1 | 1.3 Gb


Autodesk has released Flame 2020.1, the latest update to its compositing, VFX and finishing software, adding a machine-learning-driven sky extraction system and tools for extracting mattes from motion vectors.


The release also makes it possible to create custom layouts for the software's Effects tab, raises the maximum resolution for Flame projects to 16K, and introduces a new GitHub repository for Python scripts.
The other members of the Flame product family, cut-down assistant editions Flame Assist and Flare, and colour grading tool Lustre, also get 2020.1 updates.
The update builds on the new machine-learning-based tools added in the original Flame 2020 release: an automated Z-depth map generator and automated normal map generator for human faces. To that, Flame 2020.1 adds a system for identifying and extracting the sky in source footage. The new Semantic keyer generates a corresponding matte, making it possible to colour-correct the sky, or do a complete sky replacement. Autodesk says that there is a "dramatic speed increase" when running machine learning operations on Nvidia's RTX GPUs, which feature dedicated Tensor cores for AI operations. However, the new features also work on older certified hardware, including Nvidia's Pascal GPUs.
Oher new features in Flame 2020.1 include the option to extract mattes from motion vector data, automatically isolating moving objects within a shot, as shown in this video. In addition, users can now create and save custom layouts for Flame's Effects tab. There is also a new option to create custom groups of timeline segments, intended as a quick way to filter shots and to make visual comparisons. Other changes in the core software include a new maximum resolution of 16K for project resolution and other user-suggested workflow improvements. You can find a full list via the links below. Autodesk has also set up a new GitHub repository that will host Python scripts for the Flame family.
, the next update to its compositing and effects software, adding new machine-learning-based tools for extracting Z-depth maps and normal maps for human faces from footage.
The main new creative features in Flame itself are the automated Z-depth map generator and the normal map generator for human faces. Both have been trained using machine learning techniques, and analyse video footage to generate a matching synthetic render pass that can be used in relighting the shot or applying effects. The software also now supports refraction for transparent and translucent materials, including an Index of Refraction setting. Workflow improvements include new expanded full-width layouts for key parts of the UI, including the MasterGrade and Surface interfaces, intended to make it quicker to access key tools. The update also adds Manager: a simplified schematic view for Action, Image and GMask, designed to make easier to add or organise video or 3D layers.
In the Flame product family as a whole, both Flame and Flare get support for Cryptomatte, Psyop's open-source ID matte generation system, widely adopted in other DCC applications. Flame, Flame Assist and Flare get "comprehensive" support for OpenFX (OFX) plugins, both as Batch nodes and via the Flame timeline, following preliminary support for OFX in Flame 2019.2.
helps people imagine, design and create a better world. Everyone-from design professionals, engineers and architects to digital artists, students and hobbyists-uses Autodesk software to unlock their creativity and solve important challenges.
Autodesk Flame
2020.1
x64

english
MacOsx *
*
1.3 Gb





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