* Cantinho Satkeys

Refresh History
  • JPratas: try65hytr Pessoal  4tj97u<z 2dgh8i k7y8j0 classic
    Hoje às 05:56
  • bruno mirandela: boa noite todos boa semana
    10 de Fevereiro de 2026, 21:42
  • FELISCUNHA: cereal killa  Boa noite amigo , eu percebi , aquele abraço  101041
    10 de Fevereiro de 2026, 20:48
  • cereal killa: boas feliscunha  49E09B4F, t5r76 so dava mais jeito  p0i8l p0i8l
    10 de Fevereiro de 2026, 19:04
  • FELISCUNHA: cereal killa   Já mudaste de clube ???   535reqef34
    10 de Fevereiro de 2026, 11:41
  • FELISCUNHA: Bom dia pessoal  49E09B4F
    10 de Fevereiro de 2026, 11:39
  • cereal killa: try65hytr raio da chuva nao acaba  3w45r  9Scp0 9Scp0
    09 de Fevereiro de 2026, 20:18
  • worrierblack: 4tj97u<z
    09 de Fevereiro de 2026, 03:09
  • worrierblack: hello
    09 de Fevereiro de 2026, 03:09
  • worrierblack: hello
    09 de Fevereiro de 2026, 03:09
  • FELISCUNHA: Votos de um santo domingo para todo o auditório  4tj97u<z
    08 de Fevereiro de 2026, 11:39
  • j.s.: tenham um bom fim de semana,   49E09B4F 49E09B4F
    07 de Fevereiro de 2026, 14:31
  • j.s.: dgtgtr a todos  49E09B4F
    07 de Fevereiro de 2026, 14:30
  • FELISCUNHA: ghyt74  pessoall 49E09B4F
    06 de Fevereiro de 2026, 12:00
  • JPratas: try65hytr A Todos  4tj97u<z  2dgh8i k7y8j0 classic
    06 de Fevereiro de 2026, 05:17
  • joca34: ola amigos alguem tem este cd Ti Maria da Peida -  Mãe negra
    05 de Fevereiro de 2026, 16:09
  • FELISCUNHA: ghyt74  pessoal   49E09B4F
    03 de Fevereiro de 2026, 11:46
  • Robi80g: CIAO A TUTTI
    03 de Fevereiro de 2026, 10:53
  • Robi80g: THE SWAP FILM WALT DISNEY
    03 de Fevereiro de 2026, 10:50
  • Robi80g: SWAP
    03 de Fevereiro de 2026, 10:50

Autor Tópico: Solid Angle Houdini To Arnold v4.1.1 for Houdini (Win/Mac/Lnx)  (Lida 282 vezes)

0 Membros e 1 Visitante estão a ver este tópico.

Offline mitsumi

  • Sub-Administrador
  • ****
  • Mensagens: 129146
  • Karma: +0/-0

Solid Angle Houdini To Arnold v4.1.1 for Houdini (Win/Mac/Lnx) | 1.46 GB (Total)
Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.

Features:
All Arnold cameras (perspective, orthographic, spherical, fisheye) with depth of field and advanced shutter controls.
All Arnold lights (point, distant, spot, quad, disk, cylinder, skydome, mesh) with light filters and accurate viewport representation.
Custom Arnold shading network context with a comprehensive list of 106 shaders and utilities.
Atmospheric and background effects.
Volume rendering with support for OpenVDB and particles.
Polymeshes, curves, points with support for displacement and bump mapping and subdivision.
Procedurals, with sample Alembic and mandelbulb implementations.
Accurate motion blur (transform, deform, velocity, acceleration), overridable per object.
Geometry attributes translation as user data.
Optional Arnold properties for objects and cameras.
Render to AOVs, in single or separate files.
Support all Houdini rendering contexts (render region, mplay, render viewer, render COP, batch), with support for AOVs and clickable buckets.
Interactive rendering (IPR) allows parameter changes to be rapidly previewed without interrupting your work.
Instancing.
Multi-camera renders.
DeepEXR support.

Requirements & Platforms
Houdini, Houdini FX, Houdini Indie or Houdini Education (Houdini Apprentice is not supported)
Windows 7 and later
CPU with at least SSE 4.1 instructions (2006 and later Intel CPUs, and 2011 and later AMD CPUs)

Home Page -
Só visivel para registados e com resposta ao tópico.

Only visible to registered and with a reply to the topic.

Download link:
Só visivel para registados e com resposta ao tópico.

Only visible to registered and with a reply to the topic.

Links are Interchangeable - No Password - Single Extraction