* Cantinho Satkeys

Refresh History
  • FELISCUNHA: Votos de um santo domingo para todo o auditório  4tj97u<z
    19 de Outubro de 2025, 11:16
  • j.s.: tenham um excelente domingo  43e5r6 49E09B4F
    19 de Outubro de 2025, 10:32
  • j.s.: ghyt74 a todos  4tj97u<z
    19 de Outubro de 2025, 10:32
  • FELISCUNHA: dgtgtr   49E09B4F  e bom fim de semana  4tj97u<z
    17 de Outubro de 2025, 12:08
  • JPratas: try65hytr Pessoal  4tj97u<z htg6454y k7y8j0
    17 de Outubro de 2025, 03:34
  • j.s.: dgtgtr a todos  4tj97u<z
    15 de Outubro de 2025, 15:12
  • FELISCUNHA: ghyt74  pessoal  49E09B4F
    15 de Outubro de 2025, 11:56
  • Radio TugaNet: boas tardes
    14 de Outubro de 2025, 13:14
  • FELISCUNHA: dgtgtr   49E09B4F  e bom fim de semana  4tj97u<z
    11 de Outubro de 2025, 12:06
  • JPratas: try65hytr Pessoal  49E09B4F 2dgh8i k7y8j0 yu7gh8
    10 de Outubro de 2025, 03:59
  • FELISCUNHA: ghyt74  pessoal  4tj97u<z
    08 de Outubro de 2025, 11:44
  • joca34: ola amigos boas noite alguem este cd Disco Festa Portuguesa (Ao Vivo)
    07 de Outubro de 2025, 22:45
  • pxsofficial: alguem ainda tem o Mega Pack de Filmes Infantis Dublados PT-PT
    07 de Outubro de 2025, 21:22
  • FELISCUNHA: ghyt74   49E09B4F  Votos de um santo domingo para todo o auditório  4tj97u<z
    05 de Outubro de 2025, 11:03
  • j.s.: um santo domingo  49E09B4F
    05 de Outubro de 2025, 10:52
  • j.s.: ghyt74 a todos  49E09B4F
    05 de Outubro de 2025, 10:52
  • gitzbeka: tivi mate
    04 de Outubro de 2025, 18:21
  • FELISCUNHA: ghyt74   49E09B4F  e bom fim de semana   4tj97u<z
    03 de Outubro de 2025, 11:42
  • JPratas: try65hytr Pessoal  4tj97u<z 2dgh8i k7y8j0 yu7gh8
    03 de Outubro de 2025, 03:07
  • j.s.: dgtgtr a todos  4tj97u<z
    02 de Outubro de 2025, 16:26

Autor Tópico: V-Ray Next v4.12.00 for Unreal 4.20-21-22  (Lida 208 vezes)

0 Membros e 1 Visitante estão a ver este tópico.

Offline apple2000

  • Membro Satkeys
  • *
  • Mensagens: 18022
  • Karma: +0/-0
V-Ray Next v4.12.00 for Unreal 4.20-21-22
« em: 02 de Junho de 2019, 17:04 »
V-Ray Next v4.12.00 for Unreal 4.20-21-22





V-Ray Next v4.12.00 for Unreal 4.20-21-22
File Size: 473 MB


V-Ray Next Scene Intelligence delivers faster ray tracing, cleaner sampling and more accurate rendering. That means you work smarter - not harder - by automating steps that used to take up valuable time.


KEY FEATURES:
NEW -Powerful Scene Intelligence
Automatically analyzes your scene to optimize rendering so you get the best quality in less time.

NEW -2X FASTER GPU RENDERING
Fast new GPU rendering architecture with support for more of your favorite high-end production features.

NEW -NVIDIA AI Denoiser
Instantly remove noise while rendering. Based on AI-accelerated denoising technology by NVIDIA.

Powerful GPU + CPU rendering
V-Ray GPU renders on CPUs as well as NVIDIA GPUs, to take full advantage of all available hardware.

Highly-optimized adaptive ray tracing
Render professional-quality, photorealistic images and animation with adaptive ray tracing technology.

V-Ray IPR
Fully interactive production rendering.

V-Ray Denoiser
Automatically remove noise and cut render times by up to 50%.

Resumable Rendering
Stop your render at any point and pick up where you left off.

System Requirements:
OS:Microsoft� Windows� 7 (SP1), Windows 8.1, or Windows 10 Professional operating system
CPU:Intel� 64-bit or compatible processor with SSE2 support
RAM:4 GB RAM and 4 GB swap minimum - recommended 8 GB or more RAM, 8 GB or more swap file

Compability:
3ds Max Design� 2018 and 2019 (64-bit)
WHATS NEW:

Update 1.1

Modified features:
V-Ray:
-Reduce messages about invalid bump normals

V-Ray IPR:
-Do not calculate render elements (except denoiser) for viewport IPR

V-Ray GPU:
-Consistent lighting render elements

VRayFastSSS2:
-Hide "single scatter"'s Raytraced (refractive) and Raytraced (solid) modes when V-Ray GPU is current renderer as they are incompatible

VRayProxy:
-Alembic meshes exported from Phoenix for 3ds Max 2019 can now be rendered with motion blur

VRayVolumeGrid:
-Add empty grid size and resolution options to the user interface
-Optimize volumetric rendering when Smoke Opacity is modulated by a texture

Bug fixes:
V-Ray:
-Artifacts in alpha channel with many transparent objects
-Incorrect lighting elements on matte objects when "Consistent lighting elements" option is enabled
-Lighting elements are not propagated through refractions with consistent lighting elements enabled
-Lighting from VRayLightMtl with direct illumination is missing in consistent render elements output

V-Ray IPR:
-Crash with VRayProxy when switching rendering between viewport and VFB
-Unhiding by category is not updated
-Viewport IPR option is missing in non-English 3ds Max instances

V-Ray GPU:
-Alembic VRayProxy copies randomly disappear (since 4.10.01)
-Artifacts with matte and Adaptive Dome light
-Crash when rendering animation sequence with DR and animated lights
-Crash when stopping viewport IPR during compiling kernels phase
-Gradient Ramp stops working when moving the time slider in V-Ray GPU IPR with motion blur
-Production rendering of a sequence with deleted particle source for VRayInstancer returns error (since 4.10.01)
-VRayProxy updating animation stops when its Object ID is changed during IPR (since 4.10.01)

VRayFur:
-Animated parameters are not exported
-Wrong placement with selected faces in .vrscenes

VRayLight:
-Some spinners in the UI for disabled properties

VRayMDL:
-Materials with material.ior that depends on a material parameter crash in V-Ray GPU IPR

VRayOptionRE:
-Crash to desktop when render element is placed last in the list

VRayPluginNode:
Crash to desktop with VRayPluginNodeMtl in 3ds Max 2013 (since 4.10.01)

VRayScannedMtl:
Different buckets in VRayDiffuseFilter and VRayReflection from DR hosts

VRayVolumeGrid:
The warning about DR and local paths is still appearing even when there is no volume grid in the scene

ply2vrmesh.exe:
The -velocityAttrName parameter does not work for Alembic input files

WHATS NEW:

CHANGELOG 4.12.00:
- Added support for Unreal Engine 4.22
- Improved support for Unreal shading models - Subsurface, Two Sided Foliage
- Improved support for Unreal expressions - Pixel Depth
- Improved speed and memory utilization when using V-Ray Light Bake
- Improved viewport rendering with translucent shading model
- Added "Transfer Missing Assets" control in DR
- Added progress report logging when computing long task
- Added Light options to V-Ray Lights - Affect Diffuse, Affect Specular, Affect Reflections
- Added toggle option for sky in VRaySunAndSky
- Fixed performance slow down during UV tree preparation in V-Ray Light Bake
- Added Directional parameter in VRayLightRect
- Added support for Specular Scale for Unreal lights
- Improved UI layout in V-Ray Settings and V-Ray Light Bake Settings
- Added option to remove local host from DR
- Fixed bug with lightmaps having offset
- Fixed issues with metallic or highly reflective materials to appear black after V-Ray Light Bake
- Fixed intensity mismatch between viewport and render when using Directional Light

SCREENSHOTS




HOMEPAGE

https://www.chaosgroup.com/



DOWNLOAD LINKS :


Código: [Seleccione]
https://rapidgator.net/file/c8fce55059e9df40523a135c25b83c30/BaDshaH_VR41200U.rar.html

http://nitroflare.com/view/4B56CECA97FC234/BaDshaH_VR41200U.rar

https://uploadgig.com/file/download/7873F3D263152452/BaDshaH_VR41200U.rar