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Autor Tópico: Adobe Substance 3D Designer 16.0.4 Multilingual (x64)  (Lida 39 vezes)

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Adobe Substance 3D Designer 16.0.4 Multilingual (x64)
« em: 02 de Julho de 2026, 19:38 »


Adobe Substance 3D Designer 16.0.4 (x64) Multilingual Fast Links | 754 Mb

Adobe Substance 3D Designer is a professional material authoring application for creating procedural textures and physically based rendering (PBR) materials. It enables artists to build customizable material libraries, process scanned assets, and generate textures suitable for real-time engines as well as offline rendering workflows.

The software is widely used by game developers, visual effects studios, product designers, and 3D artists who require flexible, non-destructive material creation. Its node-based environment allows every stage of the workflow to remain editable, making it easy to refine textures, experiment with variations, and reuse procedural assets across multiple projects.

In addition to material creation, the application includes dedicated scan processing tools, integrated texture bakers, and a real-time viewport for accurate previewing. Support for common 3D formats, customizable filters, and compatibility with modern rendering pipelines helps streamline asset production from initial concept through final output.

Key Features:

  • Create fully procedural PBR materials with complete parameter control.
  • Generate multiple material variations from a single node graph.
  • Edit complete texture sets using a non-destructive node-based workflow.
  • Produce Substance textures and MDL materials for renderers and game engines.
  • Process photogrammetry scans using dedicated tools and filters.
  • Import SBS, SBSAR, hand-painted images, photographs, scans, and FBX or OBJ geometry.
  • Automatically handle texture tiling during the import workflow.
  • Preview materials in a real-time physically based viewport with Iray path tracing.
  • Support custom shaders for workflows targeting different game engines.
  • Use a wide collection of procedural generators, filters, and editing tools.
  • Bake texture maps including Ambient Occlusion, Normal, Height, Curvature, Position, Color Map, Opacity Mask, Thickness, World Space Normals, and more.
  • Create texture bakes up to 8K resolution, including non-square outputs.

System Requirements:

Minimum:

OS: Windows 10 (64bit, version 1909)

CPU: Intel Core i5 / AMD Ryzen 5

GPU: Nvidia Geforce GTX 1060 / Nvidia Quadro P2200 / AMD Radeon RX 580

VRAM: 4GB

RAM: 16GB

Hard drive: SSD type with 30GB of free space

Home Page
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Código: [Seleccione]
https://www.substance3d.com/



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