* Cantinho Satkeys

Refresh History
  • FELISCUNHA: ghyt74  pessoal   4tj97u<z
    Hoje às 11:41
  • j.s.: try65hytr a todos  49E09B4F
    29 de Janeiro de 2026, 21:01
  • FELISCUNHA: ghyt74  pessoal  4tj97u<z
    26 de Janeiro de 2026, 11:00
  • espioca: avast vpn
    26 de Janeiro de 2026, 06:27
  • j.s.: dgtgtr  todos  49E09B4F
    25 de Janeiro de 2026, 15:36
  • Radio TugaNet: Bom Dia Gente Boa
    25 de Janeiro de 2026, 10:18
  • FELISCUNHA: dgtgtr   49E09B4F  e bom fim de semana  4tj97u<z
    24 de Janeiro de 2026, 12:15
  • Cocanate: J]a esta no Forun
    24 de Janeiro de 2026, 01:54
  • Cocanate: Eu tenho
    24 de Janeiro de 2026, 01:46
  • Cocanate: boas minha gente
    24 de Janeiro de 2026, 01:26
  • joca34: BOM DIA AL TEM ESTE CD Star Music - A Minha prima Palmira
    23 de Janeiro de 2026, 15:23
  • joca34: OLA
    23 de Janeiro de 2026, 15:23
  • FELISCUNHA: Bom dia pessoal  4tj97u<z
    23 de Janeiro de 2026, 10:59
  • JPratas: try65hytr Pessoal  4tj97u<z 2dgh8i k7y8j0 classic
    23 de Janeiro de 2026, 05:16
  • j.s.: try65hytr a todos  49E09B4F
    20 de Janeiro de 2026, 18:15
  • FELISCUNHA: ghyt74  pessoal   49E09B4F
    20 de Janeiro de 2026, 11:07
  • j.s.: dgtgtr a todos  49E09B4F
    18 de Janeiro de 2026, 16:02
  • FELISCUNHA: ghyt74   49E09B4F  e bom fim de semana  4tj97u<z
    17 de Janeiro de 2026, 11:18
  • JPratas: try65hytr Pessoal  2dgh8i k7y8j0 yu7gh8
    16 de Janeiro de 2026, 04:50
  • j.s.: try65hytr a todos  49E09B4F 49E09B4F
    15 de Janeiro de 2026, 19:29

Autor Tópico: Blender city and landscape modeling  (Lida 214 vezes)

0 Membros e 1 Visitante estão a ver este tópico.

Offline mitsumi

  • Sub-Administrador
  • ****
  • Mensagens: 129146
  • Karma: +0/-0
Blender city and landscape modeling
« em: 03 de Junho de 2021, 09:44 »

Genre: eLearning | MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.91 GB | Duration: 2h 20m
Learn modeling 3D topographic landscape and city using autocad and openstreetmap data

What you'll learn
Blender modeling
Import data from OpenStreetMap to blender
City and surface modeling in Blender

Description
Lesson 1 - Introduction

In first introductory lesson, students will know a little about Blender. Some inspirations are shown to students and then they will know a little about the journey onwards. The main focus of this course is on introducing students with;

OSM Add On and M Tree Add On of Blender

Topographic Maps with and without real world map data

Converting AutoCAD to Blender with multiple methods

Rendering a forest and city with and without OSM Add On

Lesson 2 - Hot Keys

Keyboard shortcuts and hot keys are one of the most important part of Blender as there are regular updates observed in Blender so with each upgrade the user interface changes a little, therefore, hot keys are a must to know in order to increase the work flow and efficiency. In lesson 2, complete details of hot keys will be shared, moreover, the PDF file is attached along with video for ease of access.

Lesson 3 - Blender OSM

To get real world data in blender, open street map data is used. In order to get the desired data, Blender OSM add on must be installed and activated. In lesson 3, complete details of downloading and installing methods will be shared, moreover, the add on is attached along with video for ease of access.

Lesson 4 - AutoCAD to Blender Conversion

In lesson 4, in depth details of blender importable formats will be provided. Moreover, two methods will be taught for importing AutoCAD files to Blender. Some Add On needs to be activated in order to successfully import a few extension files.

BLENDER MODELING

Lesson 5 - Height Maps

Height maps are very important when it comes to fetch real world map data in Blender. In lesson 5, students will learn how to access and download height maps from official, free and reliable sources. These height maps will be used to make 3D landscape in lesson 6 and lesson 8.

Lesson 6 - 3D Landscape using height maps

In lesson 6, students will learn how to create a 3D landscape using height maps accessed and downloaded in lesson 5.

It is a complete exercise. If a student follows this exercise completely, he will be able to create a 3D landscape including texturing, lightening and rendering techniques.

Lesson 7 - Topographic Maps (Self-Generated Landscape)

In lesson 7, students will learn how to create topographic maps similar to one that were shown in lesson 4 which were in AutoCAD. In this exercise, students will learn to create a topographic map based on assumed or self-generated landscape.

Lesson 8 - Topographic Maps (Real World Height Map)

In lesson 8, students will learn how to create topographic maps similar to one that were shown in lesson 4 which were in AutoCAD. In this exercise, students will learn to create a topographic map based real world map data using height maps accessed and downloaded in lesson 5.

Lesson 9 - Buildings Textures

In final project (Lesson 12), students will learn how to render a city using real world map data with the help of Blender OSM add on. An important part of city rendering is assigning building material, therefore, in this lesson, students will learn how to access and download copy right free high resolution textures that can be used for personal practice or commercial projects. Three different free as well as paid websites will be shared from where students can get the required building textures.

BLENDER MODELING

Lesson 10 - OSM Data to Blender

In final project (Lesson 12), students will learn how to render a city using real world map data with the help of Blender OSM add on. It is very important for students to understand the working principal and limitations of free Blender OSM add on, therefore, in this lesson students will learn how to select real world map data and import in blender in multiple steps like Terrain, Image Overlay and 3D buildings import.

Lesson 11 - Final Project 1

In final project 1, students will learn how to render a forest landscape right from scratch without using any real world data or Blender OSM add on, however, students will learn how to use MTree add on and HDR environments. Furthermore, students will learn how to access a source having variety of HDR files completely free and CC0 licensed that can be used for personal practice and commercial projects.

Lesson 12 - Final Project 2

In final project 2, students will learn how to render a city landscape right from scratch using the real world map data using Blender OSM add on. In order to save time first all buildings will be assigned a specific material afterwards; students will learn how to add another building material to multiple buildings using duplicate methods. It will be up to students, they can duplicate same method repeatedly by adding as many more building materials as required to make scene more realistic. Concepts like rendering and HDR environment taught in final project 1 will not be repeated to save time.

Screenshots


Download link:
Só visivel para registados e com resposta ao tópico.

Only visible to registered and with a reply to the topic.

Links are Interchangeable - No Password - Single Extraction