Creating a Character Stat System in Unity
.MP4, AVC, 1280x720, 30 fps | English, AAC, 2 Ch | 1h 42m | 444 MB
Instructor: Thomas Winkley
Learn the power of scriptable objects when designing scalable systems for games in Unity.
Do you have beautiful art for your game, and are ready to start implementing game systems? If so, this course, Tracking and Adjusting Character Stats with Unity, is for you! First, you'll outline your game systems in a relational graph so you can track the communication between your Game Objects. Then, you'll define your methods and scripts as you build them out. Finally, you'll get to prepare the systems to be integrated with other systems in the project. When you're finished with this course, you'll have your data structure laid out and be ready to start building smart, scalable systems for your game ideas. Required Software: Unity 2019
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