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Autor Tópico: Adobe Substance 3D Designer 16.0.7 (x64) Multilingual  (Lida 3 vezes)

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Adobe Substance 3D Designer 16.0.7 (x64) Multilingual
« em: 08 de Outubro de 2026, 22:50 »

Free Download Adobe Substance 3D Designer 16.0.7 (x64) Multilingual | 758 Mb
Adobe Substance 3D Designer is a professional application for creating procedural 3D materials, authoring PBR texture sets, and processing scanned surface data. It is widely used in entertainment production and supports workflows where artists need precise control over material properties, texture generation, and variations.
The software combines procedural material authoring with scan-processing tools, allowing artists to work with photographs, scans, painted textures, and 3D geometry. Its node-based approach makes it possible to construct non-destructive graphs, revise earlier stages of a material, and generate multiple variations without rebuilding the entire workflow.

Software OverviewAdobe Substance 3D Designer provides a procedural environment for building complete texture sets and materials. Artists can create Substance textures and MDL materials intended for use in renderers and game engines, while its physically based viewport provides an interactive way to inspect material results during production.
The application also includes tools designed for photogrammetry-oriented scan processing. Imported source content can be prepared, adjusted, tiled, and combined through dedicated filters and processing nodes, making the software suitable for both procedural and hybrid material workflows.
Key Features
  • Create procedural materials with extensive control over texture construction and variations.
  • Edit complete texture sets through a non-destructive node-based workflow.
  • Produce Substance textures and MDL materials for compatible renderers and game engines.
  • Process scanned material data using tools designed for photogrammetry workflows.
  • Use Crop, Color Equalizer, Extract Channels, Smart Patch Clone, and Smart Auto Tile tools for scan and texture processing.
  • Import procedural SBS and SBSAR files, hand-painted images, photographs, scans, and FBX or OBJ geometry.
  • Automatically handle texture tiling for imported content.
  • Preview materials in a real-time physically based viewport with custom shader support.
  • Create path-traced renders with Iray and apply Yebis post-production effects.
  • Build Tiling Texture, MDL Material, Math Function, and Noise Editor graphs.
  • Combine procedural and hybrid workflows using built-in generators, filters, and tools.
  • Inspect and modify the sources used by available filters.
  • Bake texture data using an integrated collection of baking tools.
  • Create non-uniform bakes at resolutions up to 8K.
  • Generate AO, normal, ID, height, curvature, position, polypaint, Bent Normals, Color Map, UV to SVG, Opacity Mask, Thickness, Transferred Texture, World Space Direction, and World Space Normals maps.
Why Choose Adobe Substance 3D DesignerAdobe Substance 3D Designer is suited to artists and technical content creators who need procedural control over 3D materials and texture production. Its graph-based workflow makes individual processing stages editable, which is useful when materials need repeated adjustments or multiple variations.
Its combination of material authoring, scan processing, baking, and physically based visualization also supports workflows that move between scanned source data, procedural textures, and production-ready material assets.
System RequirementsMinimum:
OS: Windows 10 (64bit, version 1909)
CPU: Intel Core i5 / AMD Ryzen 5
GPU: Nvidia Geforce GTX 1060 / Nvidia Quadro P2200 / AMD Radeon RX 580
VRAM: 4GB
RAM: 16GB
Hard drive: SSD type with 30GB of free space
Frequently Asked Questions
What is Adobe Substance 3D Designer used for?It is used to create procedural 3D materials, PBR texture sets, MDL materials, and processed scan-based assets for rendering and game-engine workflows.
Can Adobe Substance 3D Designer process scanned materials?Yes. The software includes filters and tools designed for scan processing and photogrammetry-oriented workflows, including channel extraction, patch cloning, and automatic tiling.
What types of content can be imported?The application supports procedural SBS and SBSAR files, hand-painted images, photographs, scans, and FBX or OBJ geometry.
Does the software support texture baking?Yes. Its integrated bakers can generate multiple map types, including ambient occlusion, normal, ID, height, curvature, position, thickness, world-space normals, and other supported outputs.
What operating system is required?The provided minimum requirements specify Windows 10 64-bit, version 1909.
Home Page
Código: [Seleccione]
https://www.substance3d.com/Product Information
  • Software Name: Adobe Substance 3D Designer
  • Version: 16.0.7
  • Architecture: x64
  • Languages: Multilingual
  • License type: Full Version
  • File Size: 758 Mb
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