* Cantinho Satkeys

Refresh History
  • cereal killa:
    19 de Abril de 2025, 21:17
  • j.s.: tenham uma Santa e Feliz Páscoa  49E09B4F 49E09B4F 49E09B4F
    19 de Abril de 2025, 18:19
  • j.s.:
    19 de Abril de 2025, 18:19
  • j.s.: dgtgtr a todos  4tj97u<z 4tj97u<z
    19 de Abril de 2025, 18:15
  • FELISCUNHA: Uma santa sexta feira para todo o auditório  4tj97u<z
    18 de Abril de 2025, 11:12
  • JPratas: try65hytr Pessoal  4tj97u<z classic k7y8j0
    18 de Abril de 2025, 03:28
  • cereal killa: try65hytr malta  classic 2dgh8i
    14 de Abril de 2025, 23:14
  • FELISCUNHA: Votos de um santo domingo para todo o auditório  101041
    13 de Abril de 2025, 11:45
  • j.s.: e um bom domingo de Ramos  43e5r6 43e5r6
    11 de Abril de 2025, 21:02
  • j.s.: tenham um excelente fim de semana  49E09B4F
    11 de Abril de 2025, 21:01
  • j.s.: try65hytr a todos  4tj97u<z
    11 de Abril de 2025, 21:00
  • JPratas: try65hytr  y5r6t Pessoal  classic k7y8j0
    11 de Abril de 2025, 04:15
  • JPratas: dgtgtr A Todos  4tj97u<z classic k7y8j0
    10 de Abril de 2025, 18:29
  • FELISCUNHA: ghyt74  pessoal   49E09B4F
    09 de Abril de 2025, 11:59
  • cereal killa: try65hytr pessoal  2dgh8i
    08 de Abril de 2025, 23:21
  • FELISCUNHA: Votos de um santo domingo para todo o auditório  43e5r6
    06 de Abril de 2025, 11:13
  • cccdh: Ola para todos!
    04 de Abril de 2025, 23:41
  • j.s.: tenham um excelente fim de semana  49E09B4F
    04 de Abril de 2025, 21:10
  • j.s.: try65hytr a todos  4tj97u<z
    04 de Abril de 2025, 21:10
  • FELISCUNHA: dgtgtr pessoal  49E09B4F  bom fim de semana  4tj97u<z
    04 de Abril de 2025, 14:29

Autor Tópico: V-Ray Next v4.20.00 ADV for Unreal 4.20-21-22  (Lida 118 vezes)

0 Membros e 1 Visitante estão a ver este tópico.

Offline apple2000

  • Membro Satkeys
  • *
  • Mensagens: 18022
  • Karma: +0/-0
V-Ray Next v4.20.00 ADV for Unreal 4.20-21-22
« em: 26 de Setembro de 2019, 15:09 »
V-Ray Next v4.20.00 ADV for Unreal 4.20-21-22





V-Ray Next v4.20.00 ADV for Unreal 4.20-21-22
x64 | Languages:Multilanguage | File Size: 490 MB


As one of the world's most popular physically-based renderers, V-Ray is used daily by top design studios, architectural firms, advertising agencies, and visual effects companies around the globe. Chaos Group also noticed the rapid adoption of Unreal Engine by many of these firms to create interactive or immersive experiences, so for them to produce V-Ray for Unreal was a logical step.

V-Ray for Unreal is the fastest, simplest way to bring V-Ray scenes directly into the Unreal Editor. And it allows you to render ray traced, photorealistic images using V-Ray directly in Unreal.

True photorealistic rendering directly from Unreal
When you render with V-Ray for Unreal, you get the exact same photorealistic quality that V-Ray is known for. V-Ray taps into the full combined power of your GPUs and CPUs for ultrafast ray tracing.

Use the content creation workflow you already know
Create your scene the same way you normally do using V-Ray and your favorite 3D application (3ds Max, Maya and SketchUp). Then, export your V-Ray scene from the host application and import it using V-Ray for Unreal.

Smart translation of materials and lights
When you import your scene, V-Ray for Unreal automatically converts your materials and lights into real-time equivalents for UE workflows. At the same time, your original materials remain connected to their real-time versions and are called up when you're ready to render.

Your gateway to virtual reality
Once your V-Ray scene is imported, you'll be ready to take full advantage of the VR capabilities in the Unreal Editor. V-Ray for Unreal makes it fast and easy to create high quality, immersive VR.

System Requirements:
OS:Windows� 7 SP1 / Windows� 8/8.1 Windows 10 (x64)
Memory:8 GB RAM and 8 GB swap minimum
CPU:Intel� or AMD� 64-bit processor with SSE 4.2 support

WHATS NEW:
CHANGELOG 4.20.00:
-Moved to CORE version 4.20
-Added Render resolution and Lightmap Atlas resolution presets
-Added support for Cast Shadows option for Static Mesh Actors
-Added support for "Flip Green Channel" option in Normal textures
-Added Lightmap baking progress bar
-Added Dynamic Memory Limit parameter in V-Ray Settings
-Improved support for Unreal expressions - VertexColor, ObjectRadius, ObjectPositionWS
-Improved the import of GeomMeshFile with identical vrmeshes
-Removed the check for running Epic Games launcher when installing the plugin
-Fixed Static Meshes with zero area UVs cause an Exception in CORE error when light baking
-Fixed camera rotation bug when orbiting around mesh with ALT+Mouse
-Fixed resolution capped to 11585
-Fixed assertion crash with viewport rendering when using DX12
-Fixed Preparing scene progress goes above 100%
-Fixed switching of levels doesn't stop rendering or baking process
-Fixed Two Sided option not exporting correctly with VRayMtl, VRayCarpaintUberMtl, VRayPBRMtl

HOMEPAGE

https://www.chaosgroup.com/


DOWNLOAD LINKS :


Código: [Seleccione]
https://rapidgator.net/file/735c52c82dbc832aeb3623b4ae361c80/BaDshaH_vray_adv_42000_unreal_x64.rar.html

https://uploadgig.com/file/download/59dd2d3E24eB4917/BaDshaH_vray_adv_42000_unreal_x64.rar

https://nitroflare.com/view/6692FC0A7ECA864/BaDshaH_vray_adv_42000_unreal_x64.rar

http://uploaded.net/file/7i43njpm/BaDshaH_vray_adv_42000_unreal_x64.rar