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Autor Tópico: Swiftui And Spritekit Particle Systems - Ios 16  (Lida 40 vezes)

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Swiftui And Spritekit Particle Systems - Ios 16
« em: 17 de Abril de 2023, 13:33 »

Swiftui And Spritekit Particle Systems - Ios 16
Published 4/2023
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.39 GB | Duration: 2h 0m

Create Stunning Animations in your SwiftUI projects using the SpriteKit Particle System

What you'll learn
Work with the SwiftUI Framework and learn new coding techniques
Learn to work with the SpriteKit Framework
Integrate Particle Systems into your SwiftUI projects
Create stunning animations in your SwiftUI projects
Requirements
A working knowledge of Swift and SwiftUI are required
Description
This course has been recorded using iOS 16 and Xcode 14, and is built with the latest Apple release.Welcome to SwiftUI Animations using SpriteKit and Particle Emitters, a course designed to help you create engaging and beautiful SwiftUI animations to make your apps come to life. SwiftUI is a modern, declarative, and intuitive framework for building user interfaces on Apple platforms, and it comes with a powerful and easy-to-use animation system that lets you add motion and life to your apps effortlessly.With SwiftUI animations, you can add dynamic transitions, smooth movements, and delightful effects to your app's UI elements, making them more engaging and intuitive for users. You can animate anything from simple buttons and text fields to complex layouts and custom shapes, all with just a few lines of code.In this course, you will learn how to integrate the SpriteKit framework into your SwiftUI projects.This course is aimed at those who have a basic working knowledge of Swift.How to get the most out of this courseA working knowledge of the Swift programming language is required. Knowledge of the fundamentals of SwiftUI is helpful, but not required. You will also need a Mac computer and the latest version of Xcode.
Overview
Section 1: Introduction
Lecture 1 Introduction
Section 2: Project 1 - Pipe Smoke
Lecture 2 Part 1 - SpriteKit and Particle Emitters - Setting up the smoke
Lecture 3 Part 2 - Integrating the particle emitter into a SwiftUI view
Section 3: Project 2 - Coffee Steam
Lecture 4 Coffee Steam
Section 4: Project 3 - Rocket Fire
Lecture 5 Rocket Fire
Section 5: Project 4 - Snow and Wind
Lecture 6 Part 1 - Creating the two particle files
Lecture 7 Part 2 - Creating the Wind effect
Section 6: Project 5 - Making rain - Puddles - Raindrop collision
Lecture 8 Making rain - Puddles - Raindrop collision
Section 7: Project 6 - Magic Wand
Lecture 9 Magic Wand
Section 8: Project 7 - Beaming Animation
Lecture 10 Part 1 - Creating the beams of light
Lecture 11 Part 2 - Adding the Particle animation
Lecture 12 Part 3 - Adding the Ring animation
Section 9: Project - Explosions
Lecture 13 NOTE - The Explosion lecture is being edited and will be ready shortly
This course is for those who understand the Swift programming language and are familiar with the SwiftUI framework,No SpriteKit or Particle System experience is needed as we cover that in the course


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rapidgator.net:
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