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Autor Tópico: Build a Graphical Operating System from Scratch  (Lida 262 vezes)

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Build a Graphical Operating System from Scratch
« em: 15 de Agosto de 2021, 10:06 »

MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 31 lectures (5h 1m) | Size: 2 GB
Building a Toy Graphical Operating System from Scratch

What you'll learn:
Operating System development from scratch
Graphical Operating System
Basic assembly programming
Bootloader and kernel development

Requirements
Basic C knowledge
Some exposure to assembly language

Description
In this course, we will start from a blank file and end up with a toy Graphical operating system. The emphasis is on the word toy.

Our operating system is nowhere a competitor for windows, however, it is good enough for a proof of concept.

This will be a great addition to add to your CV to make you stand out from the crowd.

In this course you will:

- Build a simple toy Operating System that has Graphics support

- Implement mouse input: we will implement a simple mouse cursor.

- Implement keyboard input: we will implement support for the most popular keys.

- Implement a window system: we will implement a simple windowing system.

- Implement a simple task system: we will implement a very simple task system.

- Make a Bouncing Ball task: this will be the final lesson in which we make a Bouncing Ball task.

What is not covered in this course:

- Multithreading: This is an advanced topic and is not covered in this course. It is likely to be covered in future courses.

- Multiple processors support: This is an advanced topic and is not covered in this course. It is likely to be covered in future courses.

- File system: This is an advanced topic and is not covered in this course. It is likely to be covered in future courses.

- Sound system: This is an advanced topic and is not covered in this course. It is likely to be covered in future courses.

Who this course is for
Beginners
Computer Scientists
Programmers


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