* Cantinho Satkeys

Refresh History
  • FELISCUNHA: Votosde um santo domingo para todo o auditório  4tj97u<z
    24 de Novembro de 2024, 11:06
  • j.s.: bom fim de semana  49E09B4F
    23 de Novembro de 2024, 21:01
  • j.s.: try65hytr a todos
    23 de Novembro de 2024, 21:01
  • FELISCUNHA: dgtgtr   49E09B4F  e bom fim de semana
    23 de Novembro de 2024, 12:27
  • JPratas: try65hytr A Todos  101yd91 k7y8j0
    22 de Novembro de 2024, 02:46
  • j.s.: try65hytr a todos  4tj97u<z 4tj97u<z
    21 de Novembro de 2024, 18:43
  • FELISCUNHA: dgtgtr  pessoal   49E09B4F
    20 de Novembro de 2024, 12:26
  • JPratas: try65hytr Pessoal  4tj97u<z classic k7y8j0
    19 de Novembro de 2024, 02:06
  • FELISCUNHA: ghyt74   49E09B4F  e bom fim de semana  4tj97u<z
    16 de Novembro de 2024, 11:11
  • j.s.: bom fim de semana  49E09B4F
    15 de Novembro de 2024, 17:29
  • j.s.: try65hytr a todos  4tj97u<z
    15 de Novembro de 2024, 17:29
  • FELISCUNHA: ghyt74  pessoal   49E09B4F
    15 de Novembro de 2024, 10:07
  • JPratas: try65hytr A Todos  4tj97u<z classic k7y8j0
    15 de Novembro de 2024, 03:53
  • FELISCUNHA: dgtgtr   49E09B4F
    12 de Novembro de 2024, 12:25
  • JPratas: try65hytr Pessoal  classic k7y8j0 yu7gh8
    12 de Novembro de 2024, 01:59
  • j.s.: try65hytr a todos  4tj97u<z
    11 de Novembro de 2024, 19:31
  • cereal killa: try65hytr pessoal  2dgh8i
    11 de Novembro de 2024, 18:16
  • FELISCUNHA: ghyt74   49E09B4F  e bom fim de semana  4tj97u<z
    09 de Novembro de 2024, 11:43
  • JPratas: try65hytr Pessoal  classic k7y8j0
    08 de Novembro de 2024, 01:42
  • j.s.: try65hytr a todos  49E09B4F
    07 de Novembro de 2024, 18:10

Autor Tópico: Creating a Map for Strategy Games, Unity 3D  (Lida 86 vezes)

0 Membros e 1 Visitante estão a ver este tópico.

Online mitsumi

  • Moderador Global
  • ***
  • Mensagens: 117576
  • Karma: +0/-0
Creating a Map for Strategy Games, Unity 3D
« em: 14 de Julho de 2021, 15:12 »

MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 30 lectures (7h 42m) | Size: 4.6 GB
Moving an object along a curved line, Level Map and data structure

What you'll learn:
Unity, C#, Creating a Level Map

Requirements
You can start from scratch

Description
How to create a map where the hero can move from level to level? This is a fairly common question. The answer to this question seems simple. However, there are a few nuances worth discussing. This course will cover all these nuances in detail to save your time. During this course you are going to learn how to create a map where a player can choose levels moving a hero from one level to another. A hero will move along the curved road so you are gonna learn how to move gameobjects along the curved line. The knowledge you will gain in this course can be used for other genres as well, for example, for the genre of tower defense where monsters must move according to certain rules. Each video will be either practical or theoretical. You can skip the theoretical videos if you already know the topic of the lecture well.

The topics covered:

Ideas shared:

How to teach a hero to move along a curved line?

How to distinguish completed levels from uncompleted levels?

How to manage scripts?

How to structure the data correctly?

How to make an arrow fly in an arc?

Unity and C# topics

Basics of OOP

Animations

Else-If Statements

Variables, Types

Classes and Objects

Canvas and Images, anchors and aspect ratio

Prefabs

Arrays multi-dimensional array, jagged array

Scriptable Objects

C# Methods, ref, out, in

etc

The course is good for those who wants to save time . The course will be updated frequently for additional ideas.

Who this course is for
For beginners and experienced game developers


Download link:
Só visivel para registados e com resposta ao tópico.

Only visible to registered and with a reply to the topic.

Links are Interchangeable - No Password - Single Extraction