* Cantinho Satkeys

Refresh History
  • bruno mirandela: boa noite todos boa semana
    10 de Fevereiro de 2026, 21:42
  • FELISCUNHA: cereal killa  Boa noite amigo , eu percebi , aquele abraço  101041
    10 de Fevereiro de 2026, 20:48
  • cereal killa: boas feliscunha  49E09B4F, t5r76 so dava mais jeito  p0i8l p0i8l
    10 de Fevereiro de 2026, 19:04
  • FELISCUNHA: cereal killa   Já mudaste de clube ???   535reqef34
    10 de Fevereiro de 2026, 11:41
  • FELISCUNHA: Bom dia pessoal  49E09B4F
    10 de Fevereiro de 2026, 11:39
  • cereal killa: try65hytr raio da chuva nao acaba  3w45r  9Scp0 9Scp0
    09 de Fevereiro de 2026, 20:18
  • worrierblack: 4tj97u<z
    09 de Fevereiro de 2026, 03:09
  • worrierblack: hello
    09 de Fevereiro de 2026, 03:09
  • worrierblack: hello
    09 de Fevereiro de 2026, 03:09
  • FELISCUNHA: Votos de um santo domingo para todo o auditório  4tj97u<z
    08 de Fevereiro de 2026, 11:39
  • j.s.: tenham um bom fim de semana,   49E09B4F 49E09B4F
    07 de Fevereiro de 2026, 14:31
  • j.s.: dgtgtr a todos  49E09B4F
    07 de Fevereiro de 2026, 14:30
  • FELISCUNHA: ghyt74  pessoall 49E09B4F
    06 de Fevereiro de 2026, 12:00
  • JPratas: try65hytr A Todos  4tj97u<z  2dgh8i k7y8j0 classic
    06 de Fevereiro de 2026, 05:17
  • joca34: ola amigos alguem tem este cd Ti Maria da Peida -  Mãe negra
    05 de Fevereiro de 2026, 16:09
  • FELISCUNHA: ghyt74  pessoal   49E09B4F
    03 de Fevereiro de 2026, 11:46
  • Robi80g: CIAO A TUTTI
    03 de Fevereiro de 2026, 10:53
  • Robi80g: THE SWAP FILM WALT DISNEY
    03 de Fevereiro de 2026, 10:50
  • Robi80g: SWAP
    03 de Fevereiro de 2026, 10:50
  • j.s.: dgtgtr a todos  49E09B4F
    02 de Fevereiro de 2026, 16:50

Autor Tópico: SpeedTree Games Indie 8.4.2 (x64)  (Lida 253 vezes)

0 Membros e 1 Visitante estão a ver este tópico.

Offline apple2000

  • Membro Satkeys
  • *
  • Mensagens: 18022
  • Karma: +0/-0
SpeedTree Games Indie 8.4.2 (x64)
« em: 12 de Novembro de 2019, 13:50 »
SpeedTree Games Indie 8.4.2 (x64)



SpeedTree Games Indie 8.4.2 (x64)
File Size: 502 MB


SpeedTree Games Indie v8.4 is the latest iteration of our award-winning 3D vegetation modeling software. SpeedTree for Games is now available with features from our top end modeler at a lower price.

Features:
0Full PBR workflow and rendering. Supports non-destructive material editing in application.
Vastly improved export pipeline. Exports now run much faster and use far less memory.
-Export to Unity, Unreal Engine, or Lumberyard.
-Export static meshes. FBX and OBJ exports are included for the first time outside of a full license!
-Photogrammetry tool support. Import and build on photogrammetry meshes that blend straight to procedural.
-Access more than two dozen substantial improvements including a new art director tool, an overhauled mesh cutout system, decoration generators, and lifelike branch algorithms.

System Requirements:
OS:Windows (x64)
Memory:8 GB RAM,
Space:0.5 GB HD,
GPU:SM 3.0 graphics card

WHATS NEW:
New Features
- New release: SpeedTree Games Unity Subscription
8.3.0 marks the first time SpeedTree v8 for Unity has been made publicly available.
- New product: SpeedTree Games Indie
SpeedTree Games is now available with features from our top end modeler at a lower price. FBX/OBJ export, photogrammetry tools, and the full power of SpeedTree integrations at indie pricing.
- EULA changes
Revenue caps have been added to several product offerings as shown below:
. SpeedTree Subscription ($19/month): Limited to studios/teams with yearly revenue under $100K
. SpeedTree Indie ($999/year): Limited to studios/teams with yearly revenue under $1M
. SpeedTree Full License (Per title/platform): For UE4 custom licensees, studios requiring a site license, or with a yearly revenue of over $1M
- "Lock to Parent" added to Mesh generators
This option, when checked, forces meshes placed on branches to fit themselves to the length of the branch. Uncheck this option to allow variable sizes.
- "Flip normals on backside" application preference
When this option is not enabled, the backsides of two-sided materials are rendered with flipped normals in order to be more compliant with PBR rendering. This can result in jarring lighting on some models. This application preference has been added to control this behavior and will be used during billboard rendering.

Bug Fixes
- [CRASH] Growth export
A bug that caused crashes on a subset of models during animated growth exports has been fixed.
- Orphaned generators
Models saved from earlier releases could have deleted generators present but not visible in the Generation Editor. This situation caused errors in generator layout and has been fixed.
- Materials in XML exports
A bug has been fixed that was preventing material information from being saved in XML exports.
- Leaf reference material IDs in XML exports
A bug has been fixed that was preventing leaf reference material IDs from being updated in unwrapped XML exports.

HOMEPAGE
https://store.speedtree.com/store/speedtree-games-indie/


DOWNLOAD LINKS :

Código: [Seleccione]
https://uploadgig.com/file/download/5dd2baB6b237aBd6/BaDshaH.SpeedTree.Games.Indie.8.4.2.rar

https://nitroflare.com/view/2368A763F757463/BaDshaH.SpeedTree.Games.Indie.8.4.2.rar

http://uploaded.net/file/vykvasnu/BaDshaH.SpeedTree.Games.Indie.8.4.2.rar