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Autor Tópico: ZBrush Complete for modeling and sculpture beginners  (Lida 282 vezes)

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ZBrush Complete for modeling and sculpture beginners
« em: 01 de Outubro de 2019, 13:36 »

ZBrush Complete for modeling and sculpture beginners
.MP4 | Video: 1280x720, 30 fps(r) | Audio: AAC, 48000 Hz, 2ch | 4.8 GB
Duration: 19 hours | Genre: eLearning Video | Language: English
Technical-focused course for beginners who want to master the tool to evolve their 3D work..

What you'll learn

Master the Zbrush tool from scratch, techniques and workflow
    Sculpt, Paint, Lighten, and Render Digital Models in ZBrush
    Export templates created for use in other applications with 3D programs or printing.
    Create your own brushes, basemesh and alphas

Requirements

    You must have computer basics.
    You must have ZBrush 4R8 or later installed on a computer that meets the minimum requirements required on the software developer's website.
    You must have a Pen Tablet. Even a simple model will suffice.
    Have a monitor with a minimum resolution of 1280x1024.

Description

Zbrush is today one of the most used digital sculpting and 3D modeling tools in the world by computer graphics companies and artists, developing part of major productions such as films, game cinematics, game productions and also collectibles and 3D printing.

The course was created with a focus on the technical part of the program for beginners who have never used the tool and want to start from scratch even for those who are already working a little and still having difficulties and have many doubts when using existing resources.
In the course you will have videos about the tool, technique or process in a simple and very objective way, ie without winding and repetition, all to learn faster and clear to be able to reference when you have questions and find the topic very quickly.

    You'll see from the first steps and familiarize yourself with the tool;

    They will learn project creation techniques, brushes, alphas and how to apply them to projects;

    Complete step-by-step design from organic creature creation from concept to texturing and compositing;

    We will deal with hardsurface modeling tools and techniques, with tips and applications and a complete project to put into practice;

    others we have like, export to print and to other 3D programs, re-topology, fibermesh and much more ...

During the course we will have a project from beginning to end, applying your knowledge acquired during the course.
Enjoy now and get it now!

Who is this course for:

    Beginners of digital arts and 3D modeling.
    Anyone who wants to learn digital sculpture.
    People who want to start their career as a 3D artist for collectibles and games.
       

               
                               
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