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Autor Tópico: Corona Renderer 3.2 for 3ds Max 2013 - 2020  (Lida 174 vezes)

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Corona Renderer 3.2 for 3ds Max 2013 - 2020
« em: 02 de Junho de 2019, 13:48 »

Corona Renderer 3.2 for 3ds Max 2013 - 2020 | 86.30 Mb
Corona Renderer is a new high-performance (un)biased photorealistic renderer, available for Autodesk 3ds Max, Maxon Cinema 4D and as a standalone CLI application, and in development for GRAPHISOFT ArchiCAD. Despite its young age, Corona Renderer has become a production-ready renderer capable of creating high-quality results.

Features:

Ease Of Use:
-Usability is our strongest weapon. Render setup is really as simple as pressing "Render". Most new users will learn Corona in just one day, and fall in love with it over the next few.

Rendering Quality:
-Corona Renderer delivers predictable, reliable, and physically plausible results with no compromises in quality. Realistic lighting and materials are yours right out of the box.

Speed & Interactivity:
-A usable renderer must always deliver final results as fast as possible and react to the user's actions in a split second. And that is what we are always looking for.

Affordability:
-As a young company we have the luxury of being able to do things differently right from the start. We have taken a different approach not only in development but also when creating the license schemes.

Powerful Workflow Tools:
-The output quality and speed are not the only things that make a great renderer. That is why Corona comes with many "little"                                                                                                                                                                                                workflow tweaks that will make your life much easier.

Flexibility:
-Corona Renderer is extremely flexible. We understand how important it is to be able to "bend" physical laws to deliver the results your clients expect. So Corona supports numerous reality hacks which allow you to get exactly the effect you desire.

Lights:
-The whole process of creating lights is designed to give artists complete control over their scene, while being fast and intuitive. There are no sampling multipliers, and no differences between using light objects and materials.

Materials:
-Our design goal for Corona materials is to make them physically based, yet intuitive, flexible, and easy to set up.

Distributed Rendering:
-Rendering with multiple computers at once is essential for any real production. Corona facilitates this in multiple ways - for example it has its own distributed rendering system, and it is compatible with the Backburner and Thinkbox's Deadline render farm management systems.
Proudly CPU Based:
-Corona Renderer does not need any special hardware to run. It uses the CPU and you can run it on any processor from Intel or AMD released in the past decade.

System Requirements:
Autodesk 3ds Max x64 version 2013-2020
Microsoft Windows (7, 8, 8.1, 10, or newer)

What's new in version 3.2:
-This release is specifically to add support for 3ds Max 2020; there are no other changes.

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