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  • cunha45: Entendido
    16 de Julho de 2025, 20:33
  • j.s.: reafirmo 15/07/2026 o forum encerra
    16 de Julho de 2025, 18:26
  • j.s.: o que foi dito é que este ano está pago, e para bom entendedor foi dito que após desinteresse nos membros, ficam já avisados que a 15/07/2026
    16 de Julho de 2025, 18:25
  • j.s.: boa tarde
    16 de Julho de 2025, 18:22
  • cunha45: Com a colaboração de 6 membros, aos quais agradecemos e com custos muito elevados, por parte da administração, foi pago mais um ano , do domínio e nome do fórum, num servidor externo.  Como o fórum é dos dos seus membros, e como estes mostraram total desinteresse numa pequena ajuda para a sua manutenção informamos que  a partir de 15/07/2026 o fórum encerra as suas portas.  Para todos os membros que não nos quiseram ajudar, e que fazem neste fórum, os seus downloads do que aqui disponibilizamos, para seu proveito e de borla, iremos cancelar essa função, apenas podendo vizualizar o forum.  A administação
    16 de Julho de 2025, 13:43
  • cunha45: ainda nao encerrou
    16 de Julho de 2025, 13:42
  • FELISCUNHA: ghyt74  pessoal   49E09B4F
    16 de Julho de 2025, 11:46
  • m1957: Obrigado pelo cuidado em informar!
    16 de Julho de 2025, 00:45
  • cereal killa: boas gomes, 4tj97u<z
    14 de Julho de 2025, 21:32
  • j.s.: cereal enviei pm  4tj97u<z
    14 de Julho de 2025, 21:13
  • j.s.: Entre as 20h do dia 13 de agosto de 2025 e as 10h do dia 14 de agosto de 2025 (horário CEST).
    14 de Julho de 2025, 20:55
  • j.s.: foi refeita nova data para migração
    14 de Julho de 2025, 20:55
  • j.s.: 43e5r6
    14 de Julho de 2025, 16:49
  • j.s.: por isso o forum deve estar off line  Início: 16/07/2025 às 20:00 (CEST) Fim: 17/07/2025 às 10:00 (CEST)
    14 de Julho de 2025, 16:49
  • j.s.: vai ser efectuada migração de servidores
    14 de Julho de 2025, 16:48
  • j.s.: dgtgtr a todosc 49E09B4F
    14 de Julho de 2025, 16:47
  • cunha45: ja
    14 de Julho de 2025, 08:25
  • j.s.: passem por aqui p.f. [link]
    13 de Julho de 2025, 16:29
  • FELISCUNHA: Votos de um santo domingo para todo o auditório  4tj97u<z
    13 de Julho de 2025, 11:31
  • j.s.: tenham um excelente domingo 49E09B4F
    13 de Julho de 2025, 09:07

Autor Tópico: DAZ Studio Pro 4.8.0.55 (x86/x64) + Extra Addons  (Lida 293 vezes)

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Offline rollroy

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DAZ Studio Pro 4.8.0.55 (x86/x64) + Extra Addons
« em: 10 de Março de 2019, 23:51 »
DAZ Studio Pro 4.8.0.55 (x86/x64) + Extra Addons


DAZ Studio Pro 4.8.0.55 (x86/x64) + Extra Addons | 625.1 MB | 741.7 MB
DAZ Studio is a feature rich 3D figure customization, posing, and animation tool that enables anyone to create stunning digital illustrations and animations. DAZ Studio is the perfect tool to design unique digital art and animations using virtual people, animals, props, vehicles, accessories, environments and more. Simply select your subject and/or setting, arrange accessories, setup lighting, and begin creating beautiful artwork.
Features:

* Custom Keyboard Shortcuts
* Mulitple Undo/Redo
* OpenGL Hardware Accelerated Preview
* Support Drag and Drop
* Import User Settings
* Powerfull Modeling Features
* Rendering & Effects Features
* n-Photorealistic Rendering
* MultiProcessor Support
* OpenGL Support
* Support OBJ, OBZ, JPG, DSI, PNG, TIFF, BMP, BHV file formats
* Export to AVI movies
* And much more
What's Included & Features
Content Creator Toolkit
* Weight-Map Brush (New) - Paint TriAxTM and traditional weight-maps for your figures.
* Transfer Utility (New) - Transfer rigging, grouping, and shapes from one object in your scene to another.
* Polygon Group Editor Tool (New) - Create/Edit polygon groups on any model.
* Figure Setup Tab (Updated) - (previously Skeleton Setup) Define the bone hierarchy for a figure, associated geometries, and the relationships between them.
* Joint Editor Tool (Updated) - Manipulate the Joint Parameters of a figure, along with the ability to create and/or remove bones.
* CR2 Exporter (Updated) - Export figures to the Poser? Character (.cr2) format.
* Property Editor Tab (Updated) - Mass editing of property attributes, as well as creation, deletion, grouping, ordering and linking.
* ERC Freeze - Adjust property values (via Parameters tab or Presets/Poses) and link those properties to a controller; automatically calculating the scalar required to drive the properties to their current value when the controller is set to its current value (or 1 in the case of a 0 value).
* Morph Loader Pro (Updated) - Quickly and easily add your own custom and third-party morphs to objects in your scene, using Wavefront Object (*.obj) files, with many more options and much greater control than the Advanced version.
* ExP Exporter - Generate ExP product files through a visual interface. This tool greatly simplifies a very tedious and time-consuming process that had to be done by hand prior to this tool.
GoZ Bridge For DAZ Studio 4
If you are addicted to the millions of polygons available to you in PixologicTM ZBrush?, and love the rigging and character control afforded you by DAZ Studio 4, you do not have to choose. This bridge will allow you take your model from DAZ Studio 4 to ZBrush and back, with ease. Combine the strengths of these great applications with DAZ Studio 4 Professional.
3D Bridge for Adobe? Photoshop?
Easily pose characters and objects three-dimensionally while in DAZ Studio and see automatically updated results in Photoshop.
Autodesk? FBX Exporter
FBX allows you to maximize their content creation pipeline by giving you the ability to create cutting edge content without having to worry about inter-package compatibility. It provides a powerful new way of working with 3D content from a wide variety of applications and source material providers. Support for FBX in DAZ Studio gives you access to the wealth of tools and content available through the extensive network of FBX partners.
Texture Atlas
Creating characters or models for games? Increase efficiency and performance for games and real-time performance with Texture Atlas. Texture Atlas for DAZ Studio allows you to automatically collect all of the textures associated with a selected figure, size and scale those images, and combine them into new texture groupings. Optimize the space used in the combined texture atlas to reduce the overall size of the images and improve performance in real-time applications.
Homepage - www.daz3d.com

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