* Cantinho Satkeys

Refresh History
  • JP: try65hytr Pessoal  4tj97u<z 2dgh8i k7y8j0 classic
    26 de Junho de 2026, 05:05
  • cereal killa: ghyt74 e continuaçao bom sao joao  wwd46l0'
    24 de Junho de 2026, 12:16
  • JP: try65hytr Pessoal  4tj97u<z 2dgh8i k7y8j0 xe4s
    24 de Junho de 2026, 04:05
  • FELISCUNHA: ghyt74   4tj97u<z e bom São João  h7i37
    23 de Junho de 2026, 10:55
  • j.s.: dgtgtr a todos  49E09B4F
    20 de Junho de 2026, 15:51
  • FELISCUNHA: ghyt74   49E09B4F  e bom fim de semana  4tj97u<z
    20 de Junho de 2026, 11:31
  • JP: try65hytr Pessoal  4tj97u<z 2dgh8i k7y8j0
    19 de Junho de 2026, 04:41
  • romi: Beleza
    19 de Junho de 2026, 04:28
  • cereal killa: try65hytr pessoal  2dgh8i
    18 de Junho de 2026, 23:28
  • JP: dgtgtr Pessoal  2dgh8i k7y8j0 r4v8p
    18 de Junho de 2026, 19:48
  • joaozinho_bosco: boas tardes.......há quanto tempo
    18 de Junho de 2026, 14:35
  • j.s.: dgtgtr a todos  49E09B4F
    16 de Junho de 2026, 18:24
  • JP: try65hytr Pessoal  2dgh8i k7y8j0 classic
    16 de Junho de 2026, 05:44
  • j.s.: bom fim de semana  4tj97u<z
    13 de Junho de 2026, 11:23
  • j.s.: ghyt74 a todos  49E09B4F
    13 de Junho de 2026, 11:23
  • JP: try65hytr A Todos  4tj97u<z 2dgh8i k7y8j0 r4v8p
    12 de Junho de 2026, 05:28
  • JP: try65hytr Pessoal  2dgh8i k7y8j0 yu7gh8
    10 de Junho de 2026, 03:47
  • j.s.: passem por aqui [link]
    09 de Junho de 2026, 20:57
  • j.s.: um anonimo contribuiu com €10,00  h7t45
    09 de Junho de 2026, 20:56
  • j.s.: try65hytr a todos  49E09B4F
    09 de Junho de 2026, 20:56

Autor Tópico: Learn Assembly by Programming the Original Gameboy  (Lida 8 vezes)

0 Membros e 1 Visitante estão a ver este tópico.

Offline WAREZBLOG

  • Moderador Global
  • ***
  • Mensagens: 13750
  • Karma: +0/-0
Learn Assembly by Programming the Original Gameboy
« em: 24 de Junho de 2026, 21:16 »

Learn Assembly by Programming the Original Gameboy
Published 6/2026
Created by Julio Seaman
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz, 2 Ch
Level: All Levels | Genre: eLearning | Language: English | Duration: 169 Lectures ( 23h 1m ) | Size: 25.9 GB
Game Boy Programming: Assembly, Graphics, Audio, Multiplayer, and Real Hardware

What you'll learn
⚡ Program the Nintendo Game Boy (DMG) using Assembly language from the ground up
⚡ Understand assembly instructions, memory, registers, interrupts, tile graphics, sprites, and sound hardware
⚡ Build complete Game Boy applications and a Flappy Bird-style game from scratch
⚡ Learn how classic handheld computers work at the machine level and apply those concepts to modern systems
⚡ Learn how programmers used clever techniques and hardware-aware design to create impressive games despite severe technical limitations
Requirements
❗ A basic understanding of programming concepts (variables, loops, and functions) is helpful, but no Assembly or Game Boy experience is required. The course teaches everything needed to get started.
❗ Some demos used Python as a tool for image processing, but prior knowledge of Python is not required.
Description
DMG Programming: Learn Assembly and Game Development on the Nintendo Game Boy
The Nintendo Game Boy, also known as the DMG, is one of the most influential handheld systems ever created. Despite having only a fraction of the processing power of modern devices, it remains one of the best platforms for learning how computers, games, and hardware truly work.
In this course, you will learn how to program the Game Boy from the ground up using Assembly language. Starting with the fundamentals of the CPU and memory architecture, we will gradually build the skills needed to create graphics, process player input, animate sprites, detect collisions, generate sound, communicate through the Link Cable, interact with external peripherals, and ultimately develop complete applications and games that run on real hardware.
This course is designed to be highly practical. Rather than focusing exclusively on theory, we will build real projects step by step, including a complete Flappy Bird-style game. Along the way, we will explore many aspects of the DMG hardware
✨ Assembly Language Programming
✨ Graphics and Tile-Based Rendering
✨ Sprites and OAM Management
✨ Input Processing
✨ Collision Detection
✨ DMA Transfers
✨ Random Number Generation
✨ Audio Programming
✨ Timers and Interrupts
✨ Serial Communication
✨ The Game Boy Printer
✨ The Game Boy Camera
✨ MIDI Integration
✨ Real Hardware Testing and Debugging
You will also learn how to work with modern development tools such as RGBDS and RGBGFX, convert your own images for use on the DMG, generate music data from MIDI files, and create software that runs both in emulators and on original hardware.
Unlike many introductory courses, this course does not stop when the program compiles. We will test our projects on real Game Boys, examine hardware-specific bugs, and learn why real hardware validation remains important even today.
Along the way, we will also take a broader look at the history of handheld computing and gaming. We will compare the DMG with earlier systems such as the MicroVision, examine classic electronic toys from the 1970s and 1980s, disassemble a real Game Boy to understand its internal architecture, and explore the idea that a programmable machine can become many different machines through software alone.
By the end of the course, you will not only know how to create software for the Game Boy-you will understand many of the same fundamental concepts that power modern computers, game consoles, smartphones, and embedded systems.
Whether your interest is retro programming, game development, computer architecture, embedded systems, or simply understanding how computers work beneath the surface, this course will provide a hands-on journey through one of the most elegant and approachable computing platforms ever created.
Because at the end of the day, a modern handheld and a Game Boy have more in common than you might think.
One renders millions of textured triangles per second.
The other draws tiles.
Both are computers executing instructions, moving data through memory, and transforming that data into experiences.
The scale has changed.
The principles have not.
What you'll build
✨ A complete Flappy Bird-style game
✨ Sprite-based demos
✨ Collision systems
✨ Audio playback systems
✨ MIDI-controlled music experiments
✨ Serial communication demos
✨ Multiplayer Link Cable applications
✨ Game Boy Printer projects
✨ Real hardware demonstrations
Who this course is for
⭐ Anyone curious about how computers, game consoles, and handheld devices work beneath the surface, from retro gaming enthusiasts to professional software developers.
Homepage
Código: [Seleccione]
https://www.udemy.com/course/learn-assembly-by-programming-the-original-gameboy
Recommend Download Link Hight Speed | Please Say Thanks Keep Topic Live
Rapidgator
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part01.rar.html
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part02.rar.html
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part03.rar.html
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part04.rar.html
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part05.rar.html
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part06.rar.html
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part07.rar.html
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part08.rar.html
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part09.rar.html
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part10.rar.html
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part11.rar.html
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part12.rar.html
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part13.rar.html
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part14.rar.html
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part15.rar.html
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part16.rar.html
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part17.rar.html
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part18.rar.html
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part19.rar.html
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part20.rar.html
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part21.rar.html
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part22.rar.html
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part23.rar.html
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part24.rar.html
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part25.rar.html
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part26.rar.html
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part27.rar.html
AlfaFile
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part01.rar
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part02.rar
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part03.rar
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part04.rar
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part05.rar
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part06.rar
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part07.rar
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part08.rar
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part09.rar
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part10.rar
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part11.rar
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part12.rar
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part13.rar
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part14.rar
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part15.rar
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part16.rar
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part17.rar
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part18.rar
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part19.rar
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part20.rar
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part21.rar
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part22.rar
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part23.rar
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part24.rar
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part25.rar
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part26.rar
hpsdm.Learn.Assembly.by.Programming.the.Original.Gameboy.part27.rar
No Password  - Links are Interchangeable