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Autor Tópico: Mastering Scrum: Roles, Events, Artifacts, And All The Guide  (Lida 40 vezes)

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Mastering Scrum: Roles, Events, Artifacts, And All The Guide
Published 4/2023
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.26 GB | Duration: 1h 47m

Elements you need to know to establish Scrum in your team, incl. meetings, backlogs, increment, accountabilities, values

What you'll learn
Learn the philosophy, history, theory, and structure of Scrum, and how they help teams achieve goals and create value in complex environments.
Identify and describe the key elements of Scrum, incl. the Roles, Events, and Artifacts, and understand how they interact with each other.
Develop a deep understanding of the Empirical process that underlies Scrum, and the importance of its three pillars: transparency, inspection, and adaptation
Understad the Artifacts, incl. the Product backlog, Sprint backlog, and Increment, and the importance of commitments: the Product and Sprint Goals, and the DoD
Learn how to apply the Scrum framework in practice, incl. Planning Sprints, Daily Scrums, Sprint Reviews, and Retrospectives, and how to work with Stakeholders.
Requirements
No experience needed. You will learn everything you need to know.
Description
In this course, you will master the Scrum framework, including its roles, events, artifacts, and values.Scrum is a lightweight framework that helps people, teams, and organizations generate value through adaptive solutions for complex problems. This course is structured to provide you with a complete understanding of Scrum and how it works.The Scrum Team creates a Product in Sprints. We will thoroughly discuss this statement throughout the course. You will learn about:the history of Scrum, its foundation, and the 3 empirical pillars that support it.The Scrum Team, its qualities, and the 5 values its members live by.The Product and the heartbeat of Scrum - the Sprint, as a container for all the work the Team does.3 artifacts and commitments.The Product Owner role, the Product Backlog with the Product Goal, and the activity of Product Backlog Refinement.The Developers and the Scrum Master accountabilities.The Events (meetings) in Scrum, starting with the Sprint Planning event with the Sprint Backlog artifact and the Sprint Goal commitment.The Daily Scrum events, the Increment of Product functionality with the Definition of Done as a commitment to quality, and the Sprint Review event.Lastly, you will learn about the Sprint Retrospective event.By the end of this course, you will have a complete understanding of Scrum and how to apply its process, elements, and principles to iteratively and incrementally create a Product in an uncertain environment.
Overview
Section 1: Hello and Welcome!
Lecture 1 Introduction 1 of 2 - Promo
Lecture 2 Introduction 2 of 2 - If you haven't watched the Promo
Lecture 3 About the Trainer - Why am I competent to tell you about Scrum?
Section 2: Definition of Scrum and Course logic
Lecture 4 Definition of Scrum - What is Scrum?
Lecture 5 All elements of Scrum
Lecture 6 The logic and the sequence of this Course
Section 3: Scrum History, Books and Guide
Lecture 7 History of Scrum
Lecture 8 Books about Scrum
Lecture 9 The content of the Scrum Guide and the borders of Scrum
Section 4: Scrum in based on Lean thinking and Empiricism
Lecture 10 Scrum is based on principles of Lean thinking and Empiricism
Lecture 11 Empirical pillars: Transparency, Inspection & Adaptation
Lecture 12 Dim's Scrum Tower - all elements of Scrum as building blocks
Section 5: Scrum Team creates Product in Sprints
Lecture 13 Scrum Team vol.1-2 - Cross-functional & Self-managing
Lecture 14 Scrum Team vol.3 - Scrum Team is Accountable
Lecture 15 Scrum Values
Lecture 16 Sprint - an event, containing other events and all the work
Lecture 17 Artifacts and Commitments within them (briefly)
Section 6: Product is owned by Owner and described in Backlog
Lecture 18 Product, its Owner and its Backlog vol. 1
Lecture 19 Product, Owner and Backlog vol. 2 - what if our Scrum Team becomes too large?
Lecture 20 Product Goal is a single objective and is in the Backlog
Lecture 21 PBIs and their refinement - PBR activity
Section 7: Scrum Team plans Sprint and creare Sprint Backlog
Lecture 22 Developers - team members committed to creating any aspect of the Increment
Lecture 23 Events within the Sprint: Planning, Daily Scrum, Review, Retrospective
Lecture 24 Qualities of an Effective meeting
Lecture 25 Sprint Planning vol. 1/3 - Introduction
Lecture 26 Sprint Planning vol. 2/3 - three parts of it, and the Sprint Goal
Lecture 27 Sprint Planning vol. 3/3 - Summary and Checklists
Section 8: Developers create Increments in Sprints and inspect them at Sprint Review
Lecture 28 Sprint Backlog and what can be changed in it
Lecture 29 Daily Scrum vol. 1 (main)
Lecture 30 Daily Scrum vol. 2 - Three questions, Benefints, and Checklists
Lecture 31 Increment - 3rd Scrum artifact and the best way to always deliver value
Lecture 32 Definition of Done - commitment to quality of the Product Increment
Lecture 33 Sprint Review event - not a presentation and not a gate to releasing value
Section 9: Scrum Team inspect their process and work, and plan improvements
Lecture 34 Sprint Retrospective - inspect & adapt Product's quality & Team's effectiveness
Lecture 35 Scrum Master - a true leader, serving to foster Scrum in the Team and the Org.
Lecture 36 Outro - Thank you for being with me in this course!
Anyone interested in learning Scrum, whether you are completely new to it or have some experience but want to deepen your understanding.,Anyone who works in software development.,Scrum masters, Agile coaches, PMOs, Transformation consultants.,Project managers, Product managers, Delivery managers, Process managers.,Also suitable for Business owners, Entrepreneurs, and anyone looking to improve their collaboration and problem-solving skills.


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