* Cantinho Satkeys

Refresh History
  • FELISCUNHA: Votosde um santo domingo para todo o auditório  4tj97u<z
    24 de Novembro de 2024, 11:06
  • j.s.: bom fim de semana  49E09B4F
    23 de Novembro de 2024, 21:01
  • j.s.: try65hytr a todos
    23 de Novembro de 2024, 21:01
  • FELISCUNHA: dgtgtr   49E09B4F  e bom fim de semana
    23 de Novembro de 2024, 12:27
  • JPratas: try65hytr A Todos  101yd91 k7y8j0
    22 de Novembro de 2024, 02:46
  • j.s.: try65hytr a todos  4tj97u<z 4tj97u<z
    21 de Novembro de 2024, 18:43
  • FELISCUNHA: dgtgtr  pessoal   49E09B4F
    20 de Novembro de 2024, 12:26
  • JPratas: try65hytr Pessoal  4tj97u<z classic k7y8j0
    19 de Novembro de 2024, 02:06
  • FELISCUNHA: ghyt74   49E09B4F  e bom fim de semana  4tj97u<z
    16 de Novembro de 2024, 11:11
  • j.s.: bom fim de semana  49E09B4F
    15 de Novembro de 2024, 17:29
  • j.s.: try65hytr a todos  4tj97u<z
    15 de Novembro de 2024, 17:29
  • FELISCUNHA: ghyt74  pessoal   49E09B4F
    15 de Novembro de 2024, 10:07
  • JPratas: try65hytr A Todos  4tj97u<z classic k7y8j0
    15 de Novembro de 2024, 03:53
  • FELISCUNHA: dgtgtr   49E09B4F
    12 de Novembro de 2024, 12:25
  • JPratas: try65hytr Pessoal  classic k7y8j0 yu7gh8
    12 de Novembro de 2024, 01:59
  • j.s.: try65hytr a todos  4tj97u<z
    11 de Novembro de 2024, 19:31
  • cereal killa: try65hytr pessoal  2dgh8i
    11 de Novembro de 2024, 18:16
  • FELISCUNHA: ghyt74   49E09B4F  e bom fim de semana  4tj97u<z
    09 de Novembro de 2024, 11:43
  • JPratas: try65hytr Pessoal  classic k7y8j0
    08 de Novembro de 2024, 01:42
  • j.s.: try65hytr a todos  49E09B4F
    07 de Novembro de 2024, 18:10

Autor Tópico: Complete Guide to Rotations and Transformations  (Lida 73 vezes)

0 Membros e 1 Visitante estão a ver este tópico.

Online mitsumi

  • Moderador Global
  • ***
  • Mensagens: 117576
  • Karma: +0/-0
Complete Guide to Rotations and Transformations
« em: 28 de Julho de 2021, 09:44 »
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.38 GB | Duration: 7h 19m

What you'll learn
How to represent attitude using DCMs, Euler Angles and Quaternions
How to convert between the representations
Know what the conventions and standards are and what they mean
Understand the advantages and disadvantages of the representations
How to calculate transforms between different reference frames
How to use Python to analyse attitude related problems
How to program a complete C++ Attitude Math Library
Requirements
Basic understanding of linear algebra
(Optional) Basic Python Programming Experience
(Optional) Computer setup for C++ Development and basic C++ Programming Experience
Description
You need to learn know Attitude Representations and Transformations!

Engineers, Game Developers, 3D Graphics Programmers all require fundamental knowledge of attitude representations and transformations.

These concepts are used extensively in engineering, simulation, games, computer graphics, and so on.

Why focus on Attitude

Different attitude representations have different limitations, advantages and disadvantages.

Different standards and conventions which can be confusing and are commonly misunderstood.

Difficult for beginners to comprehend rotation transformations

Fundamental concept used in engineering and programming (from autopilot control systems to computer games)

So you don't waste time trying to solve or debug problems that would be easily avoided with this knowledge! Become a Subject Matter Expert!

Who is this course for:

University students or independent learners.

Aerospace Engineers. This is their bread and butter!

Engineering professionals who wants to brush up on the math theory and skills related to simulation and analysis.

Programmers who wish to understand the basic concepts behind attitude representations and transformations and how to use them from scratch or in existing products (i.e. Unity or other 3D engines).

Anyone already proficient with math "in theory" and want to learn how to implement the theory in code.

So what are you waiting for??

Watch the course instruction video and free samples so that you can get an idea of what the course is like. If you think this course will help you then sign up, money back guarantee if this course is not right for you.

I hope to see you soon in the course!

Steve

Who this course is for:
University students or independent learners
Aerospace Engineers. This is their bread and butter!
Engineering professionals who wants to brush up on the math theory and skills related to simulation and analysis
Programmers who wish to understand the basic concepts behind attitude representations and transformations and how to use them from scratch or in existing products (i.e. Unity or other 3D engines)
Anyone already proficient with math "in theory" and want to learn how to implement the theory in code

Screenshots


Download link:
Só visivel para registados e com resposta ao tópico.

Only visible to registered and with a reply to the topic.

Links are Interchangeable - No Password - Single Extraction