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Autor Tópico: Rigging and Animating Cartoons with Duik and Joysticks  (Lida 378 vezes)

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Offline mitsumi

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Rigging and Animating Cartoons with Duik and Joysticks
« em: 03 de Abril de 2021, 16:42 »
MP4 | Video: h264, 1280x720 | Audio: AAC, 48000 Hz
Language: English | Size: 3.23 GB | Duration: 5h 17m

What you'll learn
How to rig an image based cartoon character in After Effects with the assistance of Duik and Joysticks n' Sliders
Requirements
Basic understanding of After Effects is recommended
Description
In this course you will learn all about the process of rigging and animating a 2D cartoon character using Duik and Joysticks 'n Sliders. These two plugins are available for After Effects, which is were the bulk of the work for this course will take place.

More specifically in this course you will learn how to:

Assemble as PSD for layer rigging

Properly import elements and set up comps

Build skeletons, auto-rig, and link layers together

Assemble and rig a Pin-bone based character

Learn how to adjust common animation settings with the Duik panel

Create motion controls with Joysticks

Create reusable actions, such as blinking eyes, with sliders

Create head turns, hand poses and mouth phonemes using Swap Templates

Create reusable actions through the Duik panel

Create a jump animation and place it into a scene to test the rig

Who this course is for:
Beginner animators looking to use an After Effects workflow in their productions
Established animators looking to change pipelines
Beginners looking for an overview to the plugins Duik and Joysticks n' Sliders

Screenshots


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