* Cantinho Satkeys

Refresh History
  • JP: try65hytr Pessoal 4tj97u<z 2dgh8i k7y8j0 yu7gh8
    Hoje às 05:11
  • joaozinho_bosco: wwd46l0'
    16 de Setembro de 2026, 13:45
  • joaozinho_bosco: boas tarde
    16 de Setembro de 2026, 13:43
  • j.s.: bom dia a todos  49E09B4F 49E09B4F
    15 de Setembro de 2026, 11:54
  • FELISCUNHA: ghyt74  pessoal  49E09B4F
    15 de Setembro de 2026, 10:47
  • JP: try65hytr Pessoal 4tj97u<z 2dgh8i k7y8j0 r4v8p
    15 de Setembro de 2026, 05:01
  • FELISCUNHA: ghyt74  pessoal  49E09B4F
    11 de Setembro de 2026, 11:37
  • JP: try65hytr Pessoal  4tj97u<z 2dgh8i k7y8j0 classic
    11 de Setembro de 2026, 05:33
  • JP: try65hytr Pessoal k7y8j0 2dgh8i k7y8j0 yu7gh8
    08 de Setembro de 2026, 04:15
  • j.s.: dgtgtr a todos  49E09B4F 49E09B4F
    06 de Setembro de 2026, 12:15
  • FELISCUNHA: Votos de um santo domingo para todo o auditório  k8h9m
    06 de Setembro de 2026, 12:02
  • JP: try65hytr Pessoal 4tj97u<z 2dgh8i k7y8j0 r4v8p
    04 de Setembro de 2026, 04:35
  • FELISCUNHA: ghyt74  pessoal   49E09B4F
    03 de Setembro de 2026, 08:38
  • JP: try65hytr Pessoal 4tj97u<z 2dgh8i k7y8j0 yu7gh8
    01 de Setembro de 2026, 04:12
  • j.s.: try65hytr a todos  49E09B4F
    31 de Agosto de 2026, 20:33
  • FELISCUNHA: ghyt74  pessoal   49E09B4F
    26 de Agosto de 2026, 10:51
  • JP: try65hytr Pessoal 4tj97u<z 2dgh8i k7y8j0 classic
    25 de Agosto de 2026, 04:05
  • FELISCUNHA: ghyt74  pessoal   49E09B4F
    21 de Agosto de 2026, 11:28
  • JP: try65hytr Pessoal 4tj97u<z 2dgh8i k7y8j0 classic
    21 de Agosto de 2026, 05:22
  • JP: try65hytr Pessoal 4tj97u<z 2dgh8i k7y8j0 43e5r6
    17 de Agosto de 2026, 04:09

Autor Tópico: Understanding Frame Rates in 2D Animation (Rough Animator)  (Lida 376 vezes)

0 Membros e 1 Visitante estão a ver este tópico.

Online mitsumi

  • Sub-Administrador
  • ****
  • Mensagens: 135451
  • Karma: +0/-0
Understanding Frame Rates in 2D Animation (Rough Animator)
« em: 07 de Dezembro de 2020, 08:58 »

Understanding Frame Rates in 2D Animation (Rough Animator)
Duration: 36m | .MP4 1920x1080, 30 fps(r) | AAC, 48000 Hz, 2ch | 264 MB
Genre: eLearning | Language: English

Have you ever heard an animator say they animated a shot on the twos? Or maybe you have been told to animate your scene on threes? What are these people talking about? This class is going to help you understand this concept within animation.
This class will teach you how to pick the correct frame rate for your animated project. We will also talk about the differences between 24 frames per second and 30 frames per second, and which one you should choose. We will see a demonstration of dots orbiting at different frame rates. This will help us understand the concept of how using more drawings creates cleaner animation. Understanding this concept will help you decide if you should animate a specific shot on the ones, twos, threes or even fours.
I am recommending this class for Intermediate Level students as the concepts may be a little hard to understand for first time animators. But, even if you are new to animation, you should consider watching this course now. I think the concepts will eventually make more sense after you get more comfortable with animation.

Download link:
Só visivel para registados e com resposta ao tópico.

Only visible to registered and with a reply to the topic.

Links are Interchangeable - No Password - Single Extraction