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Autor Tópico: Character Creation Guide: Intro to PBR Assets for Games  (Lida 427 vezes)

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Character Creation Guide: Intro to PBR Assets for Games
« em: 04 de Junho de 2020, 16:24 »


Character Creation Guide: Intro to PBR Assets for Games
Genre: eLearning | MP4 | Video: h264, 1920x1080 | Audio: AAC, 48.0 KHz
Language: English | VTT | Size: 7.2 GB | Duration: 9 hours
3D Character Modeling Game Development for Unity. PBR techniques utilizing Maya, Zbrush, Substance Painter, & Photoshop

Description
Hi there! Welcome, and thanks for choosing Class Creative's Complete Character Creation Guide: Intro to PBR Assets for Games!!

In this foundational course we will be learning the fundamentals of Character Modeling, where we will cover the following core skill sets:

Sculpting, Optimization, Texturing, and Character Setup

We'll be utilizing the latest software packages that top tier gaming studios of today use to create all of your favorite titles! The software packages that we'll be covering are:

Zbrush, Maya, Substance Painter, Unity Game Engine, and Marmoset Toolbag 3.

Why Learn From Class Creatives?

Over 20 years of professional industry experience and nearly a decade of accredited university level instruction. Instructors featured from Studios such as Walt Disney Animation Studios, Walt Disney Television, Google, Nintendo, Naughty Dogg, Sony Computer Ent, Sucker Punch, Guerrilla Games, Infinity Ward, and more!

Who This Course is For:

The great thing about this course, is that we has something in store for everyone. Whether you are just a beginner interested in Character Creation, or a Master professional looking to brush up on your current skill set, this course has material you surely won't want to miss!

As with all Class Creative's courses, we've laid out a structure that covers the full spectrum of industry standard character workflows from start to finish.

Please remember, if this is your first time creating a 3D character, we highly recommend that you follow the outline carefully, according to how our instructors have structured the course. We wouldn't want you to miss out on any details!

However, if you are an advanced user and are looking for something specific to add to your repertoire feel free to dive in and skip to any sections you'd like to focus on.

What you'll learn
Model and sculpt high quality PBR assets for game development
Gain a strong understanding of Topology
Execute professional UV pipeline workflows
Bake high fidelity sculpts to lower resolution assets
PBR character texturing utilizing industry standard techniques
Import and light final assets in Unity and Marmoset

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