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Autor Tópico: Drawing Comics - Anatomy and Figure Drawing  (Lida 128 vezes)

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Drawing Comics - Anatomy and Figure Drawing
« em: 19 de Abril de 2020, 18:55 »


h264, yuv420p, 1280x720 |ENGLISH, aac, 48000 Hz, 2 channels | 6h 43 mn | 4.25 GB
Created by: Ed Foychuk

Uncover the powerful Emotional Intelligence change framework & help yourself and others with Emotional Intelligence What you'll learn

Understand human anatomy
Draw human anatomy in dynamic ranges
Understand muscle insertions
Draw a simplified skeleton
Draw figures from a variety of angles

Requirements

Basic Drawing Ability

Description

Let me ask you something. Do you ever struggle with anatomy?

Maybe you're not completely sure where the muscle groups go, so you just kinda guess instead - and hope it's right.

Or do you ever get people who leave feedback on your work, simply stating "You need to improve on your anatomy" and then forget to tell you how, or where to even begin?

You might be motivated to learn anatomy, but just feel so overwhelmed by the thought of how long it's going to take to learn every single muscle from memory.

If that's you, Ed Foychuk's new course "How To Draw Comics | Anatomy" might just be just what you need to

help you solve those anatomical obstacles once and for all.

When it comes to drawing characters in comic books, animation, story boarding or concept design, understanding anatomy is critical to drawing people that look accurate.

Every muscle carefully clicks into the body like an interlinked jig-saw puzzle to power the human machine. They propel each movement with momentum - tensing, twisting and pulling to execute our desired, physical action.

It's a complex system to say the least.

But learning anatomy is necessary to truly harness the power of dynamic figure drawing.

If you can hack the intricate, underlying system of muscles within the human body - to understand how each muscle connects to the next; it's size, form and purpose, the level of confidence you possess in your figure drawing abilities will sky rocket.

In fact, you'll have complete control over the way you draw your characters.

​​

Imagine, being able to draw your characters in any pose, from any perspective, knowing that their

anatomy is properly structured, without ever having to second guess yourself.



That's what this course aims to give you in 14 lessons, spanning over 6 hours of intensive anatomy training. When you get this course you'll watch example after example as to how the muscle structure of each part of the human body is broken down, analysed and reconstructed.

Each demonstration is specifically designed for you to follow along with, with easy to follow steps that clearly show you how to give the basic foundations of your figures sound anatomy.

How To Draw Comics | Anatomy covers suits such as:

Simplified Skeleton

Torso

Breasts

Back

Shoulders

Neck

Arms

Legs

Butt

Hands

Feet

Structures

Adding Clothes

Line of Action

Plus you'll also learn how to construct a proportionally accurate, simplified skeleton to serve as the foundation of your character's anatomy.

On top of that you'll get a PDF companion included in this course which is to designed to compliment the video tutorials your instructor, Ed Foychuk has put together. And while it could be of some help on it's own, it really is made for you to follow along with the video lessons.

Who this course is for:

Beginners and Intermediate Illustrators
People interested in learning to draw the human figure

Download link:
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