* Cantinho Satkeys

Refresh History
  • j.s.: dgtgtr a todos  49E09B4F
    Hoje às 16:50
  • FELISCUNHA: ghyt74  pessoal   4tj97u<z
    Hoje às 11:41
  • j.s.: try65hytr a todos  49E09B4F
    29 de Janeiro de 2026, 21:01
  • FELISCUNHA: ghyt74  pessoal  4tj97u<z
    26 de Janeiro de 2026, 11:00
  • espioca: avast vpn
    26 de Janeiro de 2026, 06:27
  • j.s.: dgtgtr  todos  49E09B4F
    25 de Janeiro de 2026, 15:36
  • Radio TugaNet: Bom Dia Gente Boa
    25 de Janeiro de 2026, 10:18
  • FELISCUNHA: dgtgtr   49E09B4F  e bom fim de semana  4tj97u<z
    24 de Janeiro de 2026, 12:15
  • Cocanate: J]a esta no Forun
    24 de Janeiro de 2026, 01:54
  • Cocanate: Eu tenho
    24 de Janeiro de 2026, 01:46
  • Cocanate: boas minha gente
    24 de Janeiro de 2026, 01:26
  • joca34: BOM DIA AL TEM ESTE CD Star Music - A Minha prima Palmira
    23 de Janeiro de 2026, 15:23
  • joca34: OLA
    23 de Janeiro de 2026, 15:23
  • FELISCUNHA: Bom dia pessoal  4tj97u<z
    23 de Janeiro de 2026, 10:59
  • JPratas: try65hytr Pessoal  4tj97u<z 2dgh8i k7y8j0 classic
    23 de Janeiro de 2026, 05:16
  • j.s.: try65hytr a todos  49E09B4F
    20 de Janeiro de 2026, 18:15
  • FELISCUNHA: ghyt74  pessoal   49E09B4F
    20 de Janeiro de 2026, 11:07
  • j.s.: dgtgtr a todos  49E09B4F
    18 de Janeiro de 2026, 16:02
  • FELISCUNHA: ghyt74   49E09B4F  e bom fim de semana  4tj97u<z
    17 de Janeiro de 2026, 11:18
  • JPratas: try65hytr Pessoal  2dgh8i k7y8j0 yu7gh8
    16 de Janeiro de 2026, 04:50

Autor Tópico: Solid Angle 3ds Max to Arnold 3.2.53 for 3ds Max 2018-2020 (x64) (15/8)  (Lida 268 vezes)

0 Membros e 1 Visitante estão a ver este tópico.

Offline apple2000

  • Membro Satkeys
  • *
  • Mensagens: 18022
  • Karma: +0/-0
Solid Angle 3ds Max to Arnold 3.2.53 for 3ds Max 2018-2020 (x64)





Solid Angle 3ds Max to Arnold 3.2.53 for 3ds Max 2018-2020 (x64) | 935.8 mb


The Arnoldrenderer team is pleased to announce the availability of Arnold (or MAXtoA) 3.2.53 for Autodesk 3ds Max. This version uses the Arnold 5.4.0.0 core.

3.2.53 - Release Date July 31, 2019[/b]

Enhancements:
- Update to Arnold 5.4.0.0.
- Support Arnold lights in the viewport.
- Add a viewport representation for Procedurals and Alembics.
- Support changes in rendering settings in Activeshade.
- Support baking of height maps.
- Support baking of normal maps.
- Expose the clip_geo shader.
- Alembic layers.
- Expose the aov_read shaders.
- Expose MAXtoA and Arnold versions to maxscript.
Fixes:
- GPU: error in ActiveShade editing the scene before the render has started.
- Making changes to scene while GPU cache is being populated crashes Arnold.
- Clearing a procedural's operator while ActiveShade is running will crash Max.
- The results of some maps from Arnold Multipass baking are not correct.
- After an operator export, editing operator connections while Activeshade is running will crash Max.
- AOVs and Drivers cannot be created from maxscript.
- MapToMaterial - Deleting the map crashes in activeshade.
- Baked outputs are always clamped.
- Multi/Sub-Object material ON/OFF toggle not working in Arnold.

About Arnold for 3ds Max. Arnold is an unbiased, physically based, ray tracing 3D rendering engine. It is the default complex rendering engine that comes along with 3ds Max, and it is one of the most used engines in major productions like Gravity, Elysium, Pacific Rim, Alice in Wonderland, and many others. It excels itself in achieving reliable, good looking, realistic results rather quickly, which can give the user time to spend improving the actual scene, rather than tweaking its settings.

About Solid Angle SL. Solid Angle SL is the technology company behind the Arnold rendering software, with offices in Madrid and London and customers throughout the world including Framestore, DreamWorks, ILM, Sony Pictures Imageworks, MPC, The Mill, Mikros Image and Rising Sun Pictures. Arnold was designed from the ground up to efficiently raytrace the complex geometric datasets required for feature�-length CGI animation and big� budget visual effects, while at the same time simplifying the pipeline, reducing the number of passes, minimizing storage requirements and greatly enhancing interactivity for lighting artists.

Product: Solid Angle 3ds Max To Arnold
Version: 3.2.53
Supported Architectures: x64
Website Home Page :
http://www.arnoldrenderer.com
Language: english
System Requirements: PC
Supported Operating Systems: Windows 7even and above
Software Prerequisites: Autodesk 3ds Max 2018-2020
Size: 935.8 mb


DOWNLOAD LINKS :


Código: [Seleccione]
https://rapidgator.net/file/043b423136a54b9db930deb962060ea1/xjxu9.DiAn3dMv3253.2018.rar.html
https://rapidgator.net/file/d33d4e90889d02d5cd0dd6809935e57c/xjxu9.DiAn3dMv3253.2019.rar.html
https://rapidgator.net/file/b786c8e0781610bfb7cc0f4a7d6bce4b/xjxu9.DiAn3dMv3253.2020.rar.html

https://uploadgig.com/file/download/15428b83Cfb35a86/xjxu9.DiAn3dMv3253.2018.rar
https://uploadgig.com/file/download/efb6375Fcca16D27/xjxu9.DiAn3dMv3253.2019.rar
https://uploadgig.com/file/download/13747A4dAFc183b3/xjxu9.DiAn3dMv3253.2020.rar

http://nitroflare.com/view/1F9BCC47BAF6717/xjxu9.DiAn3dMv3253.2018.rar
http://nitroflare.com/view/022EBB3BF688E5F/xjxu9.DiAn3dMv3253.2019.rar
http://nitroflare.com/view/B7E51F385451052/xjxu9.DiAn3dMv3253.2020.rar

http://uploaded.net/file/b0pqgc5q/xjxu9.DiAn3dMv3253.2018.rar
http://uploaded.net/file/d7u4wbuy/xjxu9.DiAn3dMv3253.2019.rar
http://uploaded.net/file/6wsiejuz/xjxu9.DiAn3dMv3253.2020.rar