File size: 19 MB
ArmorPaint is a stand-alone software designed for physically-based texture painting. Drag & drop your 3D models and start painting. Receive instant visual feedback in the viewport as you paint.
Node Based
Work fast with the convenience of nodes. Paint with fully procedural materials. Build fill layers with material nodes. Use brush nodes to create patterns and procedural brushes.
GPU Accelerated
ArmorPaint is designed from scratch to run completely on the GPU. This results in a smooth 4K painting experience on a medium-power integrated hardware. Up to 16K texture painting is seamless using a high-end graphics card.
Ray Tracing
In development - ray-traced baking, painting effects and viewport rendering features running on Direct3D12 and Vulkan are in progress. ArmorPaint is powered by an in-house 3D rendering engine to achieve the best painting experience.
Live Link
In development - integrate ArmorPaint into existing 3D software using the live-link plugins. Unreal Engine and Unity plugin previews are now available for testing.
Baking
Bake texture maps for high-poly models instantly on your GPU. Experimental ArmorPaintDXR and ArmorPaintVKRT builds featuring hardware accelerated ray-traced baking with Direct3D12 and Vulkan are now available for download.
Path Traced Viewport
In development - paint models in a viewport with true light simulation. Experimental ArmorPaintDXR and ArmorPaintVKRT builds featuring path-traced viewport rendering with Direct3D12 and Vulkan are now available for download.
Plugins
ArmorPaint bets heavily on extensibility. Enhance any part of the software through plugins with god-mode powers. Integrate new node systems or build custom material nodes.
Runs Everywhere
ArmorPaint runs on Windows, Linux, macOS and Android. iPadOS support is in development. On desktop, ArmorPaint is a portable application with no installation, near-instant start up and download size of less than 10MB.
What's New :Updates: official site does not provide any info about changes in this version.
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