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Autor Tópico: SwiftUI Animations - Animate almost anything with SwiftUI 2 (Updated 3/2021)  (Lida 137 vezes)

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Genre: eLearning | MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | VTT | Size: 4.09 GB | Duration: 6h 18m
A course with fun to build projects, from easy to Intermediate to advanced that look at many ways to animate in SwiftUI

What you'll learn
Students will be learn how to create stunning SwiftUI animations that they can incorporate into their apps right away

Description
SwiftUI Animations - Create smooth and engaging animations with SwiftUI. This is a fun course with many projects for any skill level...ranging from easy, to Intermediate, to advanced, that explore and use various kinds of animation. All you need is a working knowledge of the Swift language, and you'll be right at home here.

Using Apple's latest SwiftUI release, Xcode 12 and iOS 14, you can create beautiful animations with much less code then ever before.

Learn the many techniques and ways of translating your ideas for animation and motion, into animations in your apps. Animations are what really set apps apart from the crowd, because they are interactive, and make the app come alive..and, they never fall to make us smile too :)

In this course we will be exploring the various ways we can use the power of SwiftUI to create and animate almost anything...SwiftUI is Apple's new declarative framework, it's fast, easy, and a-lot of fun to work with.

This course will show you how to animate all kinds of objects and values...Things like:

* Hue rotation, which are colors, we'll animate Images.

* Shadows

* Opacity

* Frames

* Coordinates

* Degrees

* Gradients, backgrounds

* Paths, and more

* In here we'll animate an objects around different axis, and create a marching ants effect that we'll use as a fan belt to drive a gear.

* We'll animate a weather graph with data, and we'll combine animations together to create a more unique effect.

* We're going to use the Shape protocol and paths so we can make a custom wave shape, and then animate that shape along different control points.

* We'll use animatableData, a built in SwiftUI property that lets us animate data in all kinds of interesting ways.

* We're going to use timers with some animations, these will start the animation after a specified time, and stop them as well.

* And we'll add sound to make the project really interactive.

* And we're going to use the new iOS 14 SpiteKit View to create animations with physics, things like collision, gravity, and velocity...those all can now be used in SwiftUI, using SpriteKit View.

There are so many things that can be animated in SwiftUI...and when you add animation to your app, you make it come alive, and its much more engaging for the user.

So theres lots of fun to build projects in this course, to help spark the creative genius in you...

Let's start creating.

NOTE: This course assumes you have a working knowledge of the Swift Language

I'll see you inside. :)

Who this course is for:
Beginner iOS / macOS / watchOS / tvOS developers through intermediate and advanced

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