* Cantinho Satkeys

Refresh History
  • worrierblack: 4tj97u<z
    Hoje às 03:09
  • worrierblack: hello
    Hoje às 03:09
  • worrierblack: hello
    Hoje às 03:09
  • FELISCUNHA: Votos de um santo domingo para todo o auditório  4tj97u<z
    08 de Fevereiro de 2026, 11:39
  • j.s.: tenham um bom fim de semana,   49E09B4F 49E09B4F
    07 de Fevereiro de 2026, 14:31
  • j.s.: dgtgtr a todos  49E09B4F
    07 de Fevereiro de 2026, 14:30
  • FELISCUNHA: ghyt74  pessoall 49E09B4F
    06 de Fevereiro de 2026, 12:00
  • JPratas: try65hytr A Todos  4tj97u<z  2dgh8i k7y8j0 classic
    06 de Fevereiro de 2026, 05:17
  • joca34: ola amigos alguem tem este cd Ti Maria da Peida -  Mãe negra
    05 de Fevereiro de 2026, 16:09
  • FELISCUNHA: ghyt74  pessoal   49E09B4F
    03 de Fevereiro de 2026, 11:46
  • Robi80g: CIAO A TUTTI
    03 de Fevereiro de 2026, 10:53
  • Robi80g: THE SWAP FILM WALT DISNEY
    03 de Fevereiro de 2026, 10:50
  • Robi80g: SWAP
    03 de Fevereiro de 2026, 10:50
  • j.s.: dgtgtr a todos  49E09B4F
    02 de Fevereiro de 2026, 16:50
  • FELISCUNHA: ghyt74  pessoal   4tj97u<z
    02 de Fevereiro de 2026, 11:41
  • j.s.: try65hytr a todos  49E09B4F
    29 de Janeiro de 2026, 21:01
  • FELISCUNHA: ghyt74  pessoal  4tj97u<z
    26 de Janeiro de 2026, 11:00
  • espioca: avast vpn
    26 de Janeiro de 2026, 06:27
  • j.s.: dgtgtr  todos  49E09B4F
    25 de Janeiro de 2026, 15:36
  • Radio TugaNet: Bom Dia Gente Boa
    25 de Janeiro de 2026, 10:18

Autor Tópico: Robotic 3D Design for Entertainment  (Lida 222 vezes)

0 Membros e 1 Visitante estão a ver este tópico.

Offline mitsumi

  • Sub-Administrador
  • ****
  • Mensagens: 129146
  • Karma: +0/-0
Robotic 3D Design for Entertainment
« em: 25 de Abril de 2021, 11:45 »
Vitaly Bulgarov | Duration: 3h 02m | Video: H264 1920x1080 | Audio: AAC 48 kHz 2ch | 1,66 GB | Language: English

In this class Vitaly demonstrates and explains his approach and techniques for creating a solid "1st Pass" 3D Design of a robotic character for a Film or a Videogame project. The first pass design phase is considered one of the most challenging and critical stages of the 3D design creation process. "Challenging" because fast turnaround times with high quality are usually expected by clients at the beginning of a project when there is still room for exploration. Therefore, this stage demands an array of skills throughout several software packages and clarity of design thinking about the task at hand. "Critical" because a properly done and a successful 1st pass design creates a definite visual target for the project early on and lays the foundation for the future iterative work on the more refined/final design version. It also reduces overall cost and saves time of the asset production for the entire team while not compromising quality. Software and techniques explored by Vitaly include block-out sculpting in ZBrush, SubD modeling, retopo, CAD modeling in Moi3D, utilizing 3D KitBash libraries, Octane Render and Finalizing the image in Lightroom and Photoshop.


Download link:
Só visivel para registados e com resposta ao tópico.

Only visible to registered and with a reply to the topic.

Links are Interchangeable - No Password - Single Extraction