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Autor Tópico: Unity Asset CTS 2019 - Complete Terrain Shader v2019.1.4 x64  (Lida 416 vezes)

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Unity Asset CTS 2019 - Complete Terrain Shader v2019.1.4 x64
« em: 08 de Janeiro de 2020, 14:16 »
Unity Asset CTS 2019 - Complete Terrain Shader v2019.1.4 x64



Unity Asset CTS 2019 - Complete Terrain Shader v2019.1.4 x64 | 2.39 GB


Welcome to the CTS 2019 for Unity and Unity 2018.3+ 2019!
Cooperation between NatureManufacture and Procedural Worlds, CTS combines our shared expertise to create a powerful and easy-to-use relief shading system based on pbr!

You can use your own or our texture, and CTS comes with a professional library of textures that can be applied with one click. CTS is based on the profile, and it allows you to change the appearance of your scenes in real-time to your environment look right.
CTS 2019 adds support for the release cycle of the 2019 Unity Unity 2018.3+, support material, three new sets instansirovannyh shaders and support for embedded, lw and hd. If you want to use Unity 5.6 - 2018.3 without instancing, lw or hd, please buy the CTS.
Key feature:
- Unity 2018.3 2019.x and support;
- Built-in Built-in support;
- Instanced LW SRP 4.2 - 5.7 support;
- Support for HD SRP 4.2 - 5.7;
- Up to 16 sets of textures PBR for 1 pass - quickly;
- Standard workflow - Compatible and easy;
- UV Mixing - removes the tiles;
- geological layering - adds interest;
- Mixing parts - it adds interest and reduces the number of sheets;
- Dynamic Snow Cover - with a slider;
- Dynamic Snow Glitter - with a slider;
- Dynamic aqueous coating - with a slider;
- mixing height - relative texture mixtures thereof;
- Lite, Basic, Advanced and tessellation;
- Ambient Occlusion - realistic shadows;
- ColorMaps - improved color areas;
- GrassMaps - tint color map of grass;
- Cut-outs - based on the height and masks;
- mesh support - see Note (# 1) below.
- Profile based - similar to Unity Post FX;
- Texture Library - 48 sets of high-quality, 20 assistants;
- profile library - the respective sets of profiles;
- support materials;
- Support MegaScans textures;
- MapMagic and runtime;
- Weather - Imitation moisture and snow;
- Seasons - embellish the area, depending on the season;
- Includes examples of scenes (except models);
- VR compatible;
For control of texture:
- albedo normal, smoothness, roughness, elevation, JSC;
- near and far hairstyling - reduces stacking;
- toning - compliance and seasonal fluctuations;
- Brightness - selection of textures;
- smooth - a reflection and humidity;
- mixing height - height texture;
- depth height - relative depth of the texture;
- Triplanar - no more terrible rocks;
- Durability parts - use them as needed;
- Geo Power - use it as necessary;
- snow - snow monitoring;
- snow / water - the angle, height, stiffness;
- Snow / Water hue - change color depending on use;
- force ColorMap - near and far;
- ColorMap Masking - controlled card;
Our customers say:
"Wow ... amazing results. My colleagues could not believe that I did it!"
"Best shader landscape, the best answer support in 5 hours."
"This is the best solution, and I tried them all in the store Unity Assets, and only CTS gave me the results I wanted."
"CTS Add to your area, create a profile, add some additional texture maps (height characteristics, ao and t. D.) And look, it looks like your country."
"This should be considered a default part of your stack when working with the terrain in Unity. With very little effort, you can improve the graphics performance of your landscape ten times, it is very important. "
Hardware support:
- shader model 3.5+ (base + advanced);
- Shader Model 4.6+ (tessellation);
- Direct X 11/12;
- Open GL ES 3.0;
- WebGL 2.0;
- a metal;
Shaders limited support for arrays of textures and, therefore, do not support DX9, OpenGLES 2.0 or Web GL1.0.
NOTE # 1: The grids are supported, but the workflow for generating and texture settings and arrays splat used the CTS, it is still a work process based on the landscape. However, you can remove and replace it with the landscape grid as the last step in the process. Please visit our channel Discord, if you want to get more clarification.
NOTE # 2: CTS works quickly, but older cards without the support of a dynamic branch have a problem with it, so please download and run our demo before buying to make sure that your system is compatible.


https://assetstore.unity.com/packages/tools/terrain/cts-2019-complete-terrain-shader-140806



DOWNLOAD LINKS :

Código: [Seleccione]
https://rapidgator.net/file/f7aab13c6371a427c45df9e60af87a16/Unity_Asset_-_CTS_2019_-_Complete_Terrain_Shader_v2019.1.4.part1.rar.html
https://rapidgator.net/file/6400e4d548daaa090ed98bc250507328/Unity_Asset_-_CTS_2019_-_Complete_Terrain_Shader_v2019.1.4.part2.rar.html
https://rapidgator.net/file/7f8338baeed36e88e938201ee25a875f/Unity_Asset_-_CTS_2019_-_Complete_Terrain_Shader_v2019.1.4.part3.rar.html

https://uploadgig.com/file/download/a0CeDcf9628d0Ea1/Unity Asset - CTS 2019 - Complete Terrain Shader v2019.1.4.part1.rar
https://uploadgig.com/file/download/862Aa18Fbb6db205/Unity Asset - CTS 2019 - Complete Terrain Shader v2019.1.4.part2.rar
https://uploadgig.com/file/download/803335537E861310/Unity Asset - CTS 2019 - Complete Terrain Shader v2019.1.4.part3.rar

https://nitroflare.com/view/0A820CBB58BB369/Unity_Asset_-_CTS_2019_-_Complete_Terrain_Shader_v2019.1.4.part1.rar
https://nitroflare.com/view/638A06C2DAC002B/Unity_Asset_-_CTS_2019_-_Complete_Terrain_Shader_v2019.1.4.part2.rar
https://nitroflare.com/view/0F82BC81ADC40A8/Unity_Asset_-_CTS_2019_-_Complete_Terrain_Shader_v2019.1.4.part3.rar

http://katfile.com/mwp8svokwakc/Unity_Asset_-_CTS_2019_-_Complete_Terrain_Shader_v2019.1.4.part1.rar.html
http://katfile.com/dgq8zx0bvzg2/Unity_Asset_-_CTS_2019_-_Complete_Terrain_Shader_v2019.1.4.part2.rar.html
http://katfile.com/fpznbmttah2z/Unity_Asset_-_CTS_2019_-_Complete_Terrain_Shader_v2019.1.4.part3.rar.html