Solid Angle Maya to Arnold 3.2.1 for Maya 2017-2019 (Win/Mac/Lnx)Solid Angle Maya to Arnold 3.2.1 for Maya 2017-2019 (Win/Mac/Lnx) | 1.9 GB (Total)
Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within the standard Maya interface.
Features
- Seamless integration with Maya shapes, cameras, lights and shaders.
- Image Based Lighting support, including a state of the art physical sky.
- Interactive rendering (IPR) allows parameter changes to be rapidly previewed without interrupting your work.
- Support for volume rendering with Maya Fluids.
- Support for Maya Hair and nHair.
- Particles and nParticles support, including particle instancer.
- Defer the creation of geometry at render time with the Stand-in placeholder nodes.
- Productivity boost: override sets, holdout mattes, shadow catcher, passes, UDIM style textures, and arbitrary primvar data.
- Extensible through plug-ins (Golaem, FumeFX for Maya, Yeti, Shave & Haircut).
- XGen integration.
- Texturable geometric lights.
- Deep EXR.
- Rendering of curves.
Supported Operating Systems: Windows 7 and later / macOS / Linux
Software Prerequisites: Autodesk Maya 2017-2019
DOWNLOAD LINKS :
https://rapidgator.net/file/8f7eafa847e6144172fcff249055acf4/kbeor.Solid.Angle.Maya.To.Arnold.v3.2.1.For.Maya.2017.LINUXAMPED.rar.html
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https://rapidgator.net/file/67124f2694815befab3c7fafd20885a6/kbeor.Solid.Angle.Maya.To.Arnold.v3.2.1.For.Maya.2017AMPED.rar.html
https://rapidgator.net/file/b2b7966e059e6d244e722feb1511e51d/kbeor.Solid.Angle.Maya.To.Arnold.v3.2.1.For.Maya.2018.LINUXAMPED.rar.html
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