MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 38 lectures (9h 56m) | Size: 6.43 GB
Learn the fundamental mechanics present in games such as Battlefield, Call of Duty, Destiny, Resident Evil, and more!
What you'll learn:How to create a first-person shooter game in Unreal Engine 4
RequirementsSome prior Unreal Engine or scripting experience is recommended
DescriptionIn this game design course, I'll guide you through the process of making a first-person shooter game! This course uses Unreal Engine 4 - the same game engine AAA games development studios used to make Fortnite, Batman Arkham Knight, Borderlands, and many others!
This class contains 38 video lessons that will walk you step-by-step through the following topics:
· How to create 6 customizable weapons (includes pistol, assault rifle, shotgun, sniper rifle, grenade launcher, and rocket launcher)
· How to make hit scan and projectile based weapons
· How to animate a first-person character
· How to script complex reloading and shooting systems
· How to spawn dynamic impact effects
· How to damage enemy characters based on specific body parts
· How to create interactable ammo pick up objects
· How to construct a player HUD using Widgets
· How to add realistic particle and sound effects to a game
· And much more!
With the knowledge you'll acquire in this class, you'll gain an in-depth understanding of first-person shooter mechanics. This knowledge applies to all kinds of genres, such as looter, survival horror, military, sci-fi, and others, allowing you to take this project in an endless number of directions! While anyone is welcome to take this course, I recommend it for those with at least some coding knowledge or experience using Unreal Engine 4. While my lessons are thorough, I do not take the time in this course to explain the absolute basics of coding and Unreal Engine 4. If you are completely new, I recommend you take my course on Third-Person Action Adventure games first.
Who this course is forIntermediate Unreal Engine students wanting to learn how first-person shooter games are made
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