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Autor Tópico: Rigging and Animating Low Poly FPS Arms in Blender  (Lida 67 vezes)

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Rigging and Animating Low Poly FPS Arms in Blender
« em: 26 de Julho de 2021, 03:10 »

MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 21 lectures (4h 56m) | Size: 2.94 GB
Learn how to rig and animate low poly style FPS arms from scratch using Blender 2.9

What you'll learn:
Creating advanced rigs in Blender 2.9
3D Animation in Blender 2.9
Animation basics and theory
3D Rigging Basics
Basics of Blender tools and workspaces
Basic skinning methods

Requirements
PC with internet connection
Good computer skills
Previous experience working with Blender is a plus

Description
Blender is a powerful 3D software that allows you to create everything from 3D models, animations, rigs, and much more, it also comes included with tools for exporting content to game engines such as Unity and Unreal Engine, making it great for game development as well.

In this course you will learn how to create an advanced FPS rig from scratch, suitable for both game development and rendering. The process is thoroughly explained in this step-by-step style course, all source files are also included making it easy to follow along and see how it was made.

This course is split up into five different sections, we start off with the course introduction, we then move on to creating the rig for the gun and the arms, and then finally we will be creating the animations, such as fire, reload, walk, and more!

Here is what the course covers:

Downloading and installing Blender 2.9

Creating a rig for a low poly style 3D model

Skinning a gun model to the rig

Creating an advanced arm rig for a low poly style 3D model

Skinning a model to the arm rig

Optimizing rigs for the animation workflow

Setting up an animation workspace in Blender

Different approaches to workflows when creating animations

Using the graph editor to create polished animations

Creating FPS animations suitable for game development (such as fire, reload, walk, idle)

Along the way I will be showing some tips and tricks that I have learned, as well as explaining how the process works.

Who this course is for
Aspiring 3D animators
Intermediate Blender users
Blender users looking to learn 3D animation and rigging
Aspiring game developers


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