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Autor Tópico: 3D Animation, Animate Credible and Realistic Walk Cycles  (Lida 320 vezes)

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Offline mitsumi

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3D Animation, Animate Credible and Realistic Walk Cycles
« em: 14 de Maio de 2020, 11:42 »

MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + .srt | Duration: 10 lectures (1h) | Size: 1 GB
Create a Generic Walk cycle, and the modify it on the graph editor to transform it into a difference one

What you'll learn:
How to Animate step by step a walk cycle, from scratch, finishing it with a HIGH level of polishing.
How to use Blender and everything you need to animate with it
How to perfectly polish the pops
How to fix and correct common mistakes
How to modify the cycles in the graph editor to transform them as you want
How to create squash and stretch on the body to make the cycle more organic

Requirements
No previous knowledge is required
We'll work with the X-pose picker add on
I'll use Blender but you ca easily follow the course even if you work with Maya

Description
In this course, you will learn how to do a walk cycle step by step, from scratch until completing it with a very high level of polishing,

You will learn how to give it weight and modify it easily.

And you will also have several classes in which you will learn how Blender works and everything you need to animate in it

Ideal for complete newbies as well as Maya Animators who want to switch to Blender

Who this course is for
Ideal for complete newbies as well as Maya Animators who want to switch to Blender

Screenshots


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