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Autor Tópico: 3ds Max Zero to Hero The Complete Guide To 3D Modeling  (Lida 332 vezes)

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3ds Max Zero to Hero The Complete Guide To 3D Modeling
« em: 23 de Abril de 2020, 08:37 »

3ds Max Zero to Hero: The Complete Guide To 3D Modeling
Video: .mp4 (1280x720, 30 fps(r)) | Audio: aac, 44100 Hz, 2ch | Size: 7.55 GB
Genre: eLearning Video | Duration: 99 lectures (11 hour, 31 mins) | Language: English
Learn the foundations of 3ds Max to start modeling, texturing, lighting and rendering things from imagination.

What you'll learn

    3d modeling
    3d rendering
    texturing
    3ds max
    3d animation
    architectural visualization
    game asset creation

Requirements

    A three-button mouse

Description

Introduction

Are you curious about diving into the path of becoming a 3D artist?

Perhaps you're interested in motion design and want to use 3d to expand your creations.

Perhaps you're interested in Game development, creating and animating characters.

Perhaps you want to work on realistic architectural renderings.

INSTRUCTOR :

My name is Steven Andriantsiratahina and I am a 3D artist who has worked on video games, architecture and animation.

GOAL OF THE COURSE :

By the end of this course, you would have a full final render of a realistic exterior of a building.

This course will start off with the very basics of creating simple shapes, then we will learn how to use polygon modeling to create objects from reference and imagination. Then we will learn to texture and animate those objects.

Later on in the series we will learn how to add a skeletal system to a human model and animate that, creating a simple walk cycle.

The course will contain assets that are ready to download to help you start some of the projects. The instructor will then guide you towards the steps needed to get to the end result.

YOU WILL LEARN:

    How to create objects such as simple shapes, text, complex shapes etc.

    How to use polygon modeling to create objects from imagination and reference

    How to animate objects

    Working with cameras

    How to create realistic materials and textures such as Metal and Glass

    How to use a skeletal system to animate characters

    How to setup a light system for realistic architectural exteriors

    The solution to a lot of beginner mistakes

Who this course is for:

    Beginners who want to become 3d artists
    Graphic designers looking to add 3D to their skillset
    Beginners interested in architectural visualization
   

Download link:
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