* Cantinho Satkeys

Refresh History
  • FELISCUNHA: ghyt74   49E09B4F  e bom feriado   4tj97u<z
    Hoje às 10:39
  • JPratas: try65hytr Pessoal  h7ft6l k7y8j0
    Hoje às 03:51
  • j.s.: try65hytr a todos  4tj97u<z
    30 de Outubro de 2024, 21:00
  • JPratas: dgtgtr Pessoal  4tj97u<z k7y8j0
    28 de Outubro de 2024, 17:35
  • FELISCUNHA: Votos de um santo domingo para todo o auditório  k8h9m
    27 de Outubro de 2024, 11:21
  • j.s.: bom fim de semana   49E09B4F 49E09B4F
    26 de Outubro de 2024, 17:06
  • j.s.: dgtgtr a todos  4tj97u<z
    26 de Outubro de 2024, 17:06
  • FELISCUNHA: ghyt74   49E09B4F  e bom fim de semana
    26 de Outubro de 2024, 11:49
  • JPratas: try65hytr Pessoal  101yd91 k7y8j0
    25 de Outubro de 2024, 03:53
  • JPratas: dgtgtr A Todos  4tj97u<z 2dgh8i k7y8j0
    23 de Outubro de 2024, 16:31
  • FELISCUNHA: ghyt74  pessoal   49E09B4F
    23 de Outubro de 2024, 10:59
  • j.s.: dgtgtr a todos  4tj97u<z
    22 de Outubro de 2024, 18:16
  • j.s.: dgtgtr a todos  4tj97u<z
    20 de Outubro de 2024, 15:04
  • FELISCUNHA: Votos de um santo domingo para todo o auditório  101041
    20 de Outubro de 2024, 11:37
  • axlpoa: hi
    19 de Outubro de 2024, 22:24
  • FELISCUNHA: ghyt74   49E09B4F  e bom fim de semana  4tj97u<z
    19 de Outubro de 2024, 11:31
  • j.s.: ghyt74 a todos  4tj97u<z
    18 de Outubro de 2024, 09:33
  • JPratas: try65hytr Pessoal  4tj97u<z classic k7y8j0
    18 de Outubro de 2024, 03:28
  • schmeagle: iheartradio
    17 de Outubro de 2024, 22:58
  • j.s.: dgtgtr a todos  4tj97u<z
    17 de Outubro de 2024, 18:09

Autor Tópico: Game Environment Concept Art Fundamentals  (Lida 163 vezes)

0 Membros e 1 Visitante estão a ver este tópico.

Online mitsumi

  • Moderador Global
  • ***
  • Mensagens: 115371
  • Karma: +0/-0
Game Environment Concept Art Fundamentals
« em: 24 de Outubro de 2019, 13:25 »

Game Environment Concept Art Fundamentals
.MP4, AVC, 1280x720, 30 fps | English, AAC, 2 Ch | 3h 14m | 772 MB
Instructor: Timo Hilger

In this course, you will take a look at a great approach to creating concept art for entertainment productions and that is combining the power of 3d and 2d to have the best of both worlds and to prepare ourselves for the professional world.

Are you looking for a great approach to designing your concept art for entertainment productions? In this course, Game Environment Concept Art Fundamentals, you will gain an understanding of how to create a fantasy environment concept art using a 3d block-out. First, you will learn the block-out in Zbrush and some essential techniques needed to make it efficient and structured. Next, you will discover how to use the 3d scene as a solid foundation to facilitate the painting phase by compositing render passes. Finally, you will explore how to create an illustrative mood and be flexible in lighting in Photoshop, without having to spend time on constructing drawings since everything is solved in 3d and we are free to choose the most compelling view of our scene. Users of this course should be familiar with Photoshop as we will spend some time inside of Photoshop focusing on creating an illustrative mood. Using this approach we gain a lot of benefits, personally as artists and also for the production we might work in. By the end of this course, you will have a more expansive skill set with using 3d to create complex environment concepts. Required Software: ZBrush 4R9, Photoshop CC 2019
         

               

Download link:
Só visivel para registados e com resposta ao tópico.

Only visible to registered and with a reply to the topic.

Links are Interchangeable - No Password - Single Extraction